So someone mentioned something to me, that you can make 2 MNK macros for positional only, so I did it. Here is how they look


Flank
/ac "snap punch"
/ac "twin snakes"
/ac "dragon kick"

Rear
/ac Demolish
/ac "true strike"
/ac Bootshine



So with this setup, you just press the appropriate button based upon which position you are in (flank, or rear), to always be in teh correct postion. However the downside is it makes it more difficult to monitor the DOT's and Buffs, like Twin Snakes/Demolish, and obviously Demolish should ideally be cast only when it is not up.

HOwever, this does simply the core rotation from 6 buttons, to 2 buttons really. Since sometimes things move so fast with GL3 and boss movement, I find the tradeoff may be worth it guaranteeing correct position. Opinions on this?