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  1. #1
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50

    Add more Open World zones

    North Coethras- (Snow Area)- Shiva/Gigas stronghold Location
    East Coethras- (Forest//Hills//Windmills Much like 1.0)--> Leads to Garlean Land.
    West Coethras- Town ???/Mountain Climb/Dragon stronghold/Frozen waterfall-->Ice Cavern

    South Mor Dhona- Phantom Train/Midgardsormr Dungeon/Camp Brittlebark/Silvertear Lake


    Theres some ideas start cracking.
    (2)

  2. #2
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    time will open it up especially griffin crossing area.. :3
    (0)

  3. #3
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    I said it in another thread, but they should open up some dungeons as open world zones after they're completed; something like Brayflox's Longstop should become a proper zone after you've completed it, as a Goblin settlement with shops/quests/FATEs. Would probably get in the way of redoing everything for Hard Modes though...

    OT: The Coerthas zones are currently blocked off, but you can pretty much see where they'll be. With the exception of Coerthas Central Lowlands, which is pretty much gone unless they put it back in as a zone between Mor Dhona and Coerthas Central Highlands (could happen, but I doubt it). Coerthas Eastern Highlands has become an Ixal zone, the entrance can be found at X33Y15. Coerthas Eastern Lowlands should be beyond Griffin Crossing (and please let it not be snowy...). Coerthas Western Highlands would be Shivas territory now, beyond the Snowcloak. There is also the possibility for a new area; Coerthas Western Lowlands, if you look west from Monument Tower you can see a Garlean base, might be part of Western Highlands, might just be scenery.

    More Mor Dhona I can see happening as we deal with the Garleans (part of the main scenario was dealing with this in 2.1). I doubt it'll actually be a new zone, rather that giant southern part of the map which is currently empty will be filled in; the path leading to Crystal Tower used to be empty as well, but when it got added and the path opened up the map there was filled in. Mor Dhona is pretty small at the moment, and the name doesn't lend itself to new zones like the Coerthas areas, but the entire southern part of that map is completely blank. A path could either open up by Castrum Centri or by Rathefrost; was it every actually explained who the bandits there were?
    (3)
    Last edited by Sotek; 01-04-2014 at 11:12 PM.

  4. #4
    Player
    Kiayin's Avatar
    Join Date
    Aug 2013
    Posts
    107
    Character
    S'esshi Imo
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Quote Originally Posted by Sotek View Post
    I said it in another thread, but they should open up some dungeons as open world zones after they're completed; something like Brayflox's Longstop should become a proper zone after you've completed it, as a Goblin settlement with shops/quests/FATEs. Would probably get in the way of redoing everything for Hard Modes though...
    That would be amazing. If done well, those zones could add continuity to the stories of those dungeons, transitioning from normal to HM.
    (0)
    Last edited by Kiayin; 01-05-2014 at 06:58 AM.