This is more for older dungeons, but also counts for future ones. Also, i'm mostly speaking from a DPS perspective.


"Tank-and-Spank" is ridiculously boring.


Now I enjoyed most of the dungeons alot (and nearly every boss), and later on the minibosses get really creative. But in hindsight, i really dreaded 60% of every dungeon because of how perfect and foolproof this strategy is. And it's used for every. single. enemy.


I'd personally say, cut Mob HP in half by 50% and increase their damage by a similar amount.


Or, really i don't even know how to actually fix it, and i'll admit that.


But nearly 100% of the time, cycling through Mark 1-2-3 until everything is dead got old WAAAYYY before anything died.