Some people are just fed up with trying to find that perfect group though and rather pay people who can win it easily so that they not have to deal with that frustration.The post heart EX-bombs with the egi drops and the multi-way landslide are different enough. I can't fault folks if they get panicked and eat a bomb or a landslide at that point.
I also had my own opinion about Primal buyers, but had to see it for myself. I've fought alongside a good chunk of them and they were quite impressive. My confusion, I guess, is that there are so many primal buyers out there, skilled, diverse enough in their roles and on at the same time, that if they formed groups, they could clear the content and collectively save millions of gil.
I'll be working on my third Relic pretty soon, earned the first two myself and nearly tore my hair out. If I can pay a group to just get me through it without having to worry about days if not weeks of failing, thank you. For the amount of time I spent failing on Titan HM on my first 2 Relics, I could have gathered and crafted enough stuff to make 3-5 times what most groups are charging now for clears.Some people are just fed up with trying to find that perfect group though and rather pay people who can win it easily so that they not have to deal with that frustration.
Don't confuse latency with skill
Shes an RPer in an RP guild on Balmung (which I guess is the unofficial RP server) I have zero interest in RP, and RP is the only reason she can stick with a MMO. The guild I am in chose Siren, I might transfer if the activity decreases, kinda hard to break away after 7 years being in the same guild.
Took 2 attempts (first group gave up quick), as a solo duty finder full i60 Bard with like 3400 hp (I put on a couple tanking Acc. for HP). Just did it for LoLz.
So hard.
Yes I got lucky, yes I was carried.
Yes I paid 0 Gil for my kill.
I don't get the negative social stigma behind buying and selling carry runs. I always thought this was a really cool and creative way to make money in a game like this. Reading through this thread and hearing people talk about it in game, the complaints about it generally fall under the same categories...
"Bad players shouldn't get rewards they don't deserve"
Suppose a player is unable to defeat Boss X through conventional means. He simply lacks the player skill, internet quality, and/or playtime to learn the fight and complete it without a carry. However, this player has the business sense, crafting skill and/or patience to earn enough Gil to pay other players to carry him so he can defeat Boss X.
To you, a piece of loot may also be a trophy to prove that you possess the player skill to defeat the boss who drops said loot. That's a valid and commonly-shared belief but it might not be one that some other players agree with. Who are you to decide whether or not this player is entitled to this piece of loot? Who are you to impose your beliefs on someone else who has found an alternative means to get this piece of loot?
To me, the notion that gear quality and rewards should separate good players from the bad is a crappy and elitist attitude. If everyone would just focus on their own enjoyment of the game and maybe people wouldn't be so butthurt that a lesser-skilled player was able to accomplish the same goals that they have. They might not be as good as you, but they found a way to get what they want and enjoy the game.
"Sellers indirectly support RMT and keep RMT companies in business."
The truth is this: ANYTHING that gives Gil value will indirectly support RMT. That is simply the nature of any in-game currency in an MMO. One common (and very valid) complaint about this game is that Gil barely has any value, outside of FC housing. Crafts have some value, but crafted gear can only get you so far. So yes, it's true. In a game where its design trivializes its own in-game currency, if a player is able to purchase carries with Gil, it certainly does give Gil more value and therefore indirectly supports RMT.
However, let me ask you this: Is it the player's duty to keep RMT under control? And to that end, should they put a conscious effort into further trivializing the in-game currency by NOT selling runs? Should players be playing the game any differently than they would normally want to, in order to assist in the battle against RMT? If this is what you suggest, than the battle against RMT is already lost. People are compromising their own enjoyment because of RMT, and the damage is done.
My opinion: Play the game how you want to play. Leave it to Square Enix to police RMT. That's their job, not ours. As long as you are complying with the terms of service, hell yeah you should do what you want, even if that means selling runs for Gil in order to further accomplish your goals in-game.
"Selling carries is greedy. Players should improve the community by helping other players for free."
First of all, this completely contradicts the first point I mentioned: "Bad players shouldn't get rewards they don't deserve." Why is it okay for bad players to get carried out of charity, but not okay for bad players to get carried in exchange for money? In each case, a bad player is getting rewards they they apparently don't deserve. Why is one okay and one not, when the end is the same?
Anyway, every player has their own goals and selfish motives in this game. Players want to get gear, players want to earn money, players want to buy housing, etc... A merc transaction is simply two players helping each other accomplish their goals. The buyer wants items and is willing to give up money to get it. The seller wants money and is willing to provide a means for the buyer to get items. Seems fair to me, and both parties are helping each other.
Outside of that, who's to say that sellers don't help people for free? I've been selling Extreme Primals for a little while now, but our team spends just as much time carrying friends and even strangers through Extreme Primals just for fun. I've even been organizing Titan EX learning parties, teaching players how to beat Titan and earning it legitimately. All I get out of it is a warm fuzzy feeling and some Philo tomes. I've earned a lot of Gil selling runs, but I think a lot of people would be hard pressed to say that they help their server's community more than I help mine.
Last edited by bokchoykn; 01-22-2014 at 03:31 AM.
After doing Titan HM legit, 3 times through party and duty finder, (2x dps 1 x healer) I have some sympathy for run buyers. It's really hard to get a cohesive/competent group. Thankfully on my last success I got a great group through party finder, and we quickly downed him in 2 attempts, with only 1 dps dead by the end. That is far beyond the norm however. I kinda just want to buy one for my paladin relic, but thankfully i heard tanking him is relatively easy.
3 of my relics were with Pugs, I do relic primals fights daily just do help out random people to complete their quest.
Fair enough. But there is a huge relevant difference wth your analogy. The kid who bribed for better grades might affect the grading curve, thus harming the grades of other students. Or he might get scholarships thus depriving someone else of that scholarship. Other students are being negatively affected. Meanwhile, in FFXIV: A player who bought his Extreme Primal clear has an i90 weapon and some accessories. This does not negatively affect anyone else.
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