Problem -

my FC has 2 coil groups. We all have jobs, and sometimes we can't make it, so 1 group clears and 1 group gets shafted.

Suggestion -

Allow people to do coil as many times as they want each week. The first time you do a turn, you can get Tomes and Loot. If you do the same turn a second time you are not eligible for loot or myth, regardless of getting an item or not.

Example - Rasix does Turn 1 on Monday with team A. He didn't win any loot. on Tuesday, team B attempts coil but is missing their bard. Rasix could go with and help, but would not receive Myth tomes or be eligible to roll on loot.

Please? =/