Anyone have experience with this?
I've tried it but:
- My mount is invisible when I'm mounted, which feels very weird considering the chocobo's head at least reach my neck neight.
- My weapons are not visible during combat, nor does the camera move, make it feel like I'm just a ghost floating right in front of the combat particle effects.
- No camera shake that would happen while we're moving or doing combat in real life. Again I feel like just a ghost floating there.
- Cut-scenes are still in 3rd person perspective.
The first person camera is just a camera that is fixed to a certain height, that makes our character invisible. It's implemented very superficially and feels very bad.
What do you all think about this? Anyone actually using this in dungeons?