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  1. #1
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Shioban View Post
    Unfortunately the zones sizes are completely dictated by the Playstation 3's lack of memory and overall processing power, although for the most part the memory constraints.
    This is incorrect. 1.0 had a seamless world and their servers couldn't handle it. The lag was insane in that game. Just starting to craft it could take your character 1-2 minutes before they finally sat down into the crafting position.

    And remember the ps3 version didn't even exist in 1.0. Could it be limiting it somewhat? Sure. But to say this is completely at the hands of the ps3 is not knowing FFXIV's history.

    I think some need to be a little realistic. 1.0 got dumped on. A lot. It was a complete failure. And one of the biggest gripes they received was they cheated making the world big by copy-pasting the same trees and rocks over and over again. You couldn't even navigate in the Black Shroud without a map because it was one big maze where no matter where you turned everything looked the same.

    So they made the decision to completely redo the world (understandable considering the backlash). But this is still a product that cost them millions and they had to spend even more millions with basically no profit until they asked legacy players to pay for it.

    Simply put, the zones and the smaller world is something that they could do quickly and efficiently.


    Now, does this mean we shouldn't ask for more? Nah. I just want people to at least appreciate the world for what they were able to do in such a short time-span and ask with the perspective of hoping they add more in the future (which I do believe is their intent).
    (4)

  2. #2
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Allyra View Post
    This is incorrect. 1.0 had a seamless world and their servers couldn't handle it. The lag was insane in that game. Just starting to craft it could take your character 1-2 minutes before they finally sat down into the crafting position.
    "Completley" was the wrong word to use there, it was if anything one of the larger considerations amougst the others such as the server pressure, design time, overall performance impact/loading data. (Not to mention the horrific LUA scripting they did.)

    But the fact still remains that the Playstation 3 limits each zone to a smaller area, and designing a smaller area with detail is easier than a larger area, a problem i'm currently having with my own projects actually. (Fleshing areas out is a nightmare)
    (2)
    Last edited by Shioban; 01-04-2014 at 04:11 PM.

  3. #3
    Player
    JPPILIP's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Roric Slaven
    World
    Goblin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shioban View Post
    "Completley" was the wrong word to use there, it was if anything one of the larger considerations amougst the others such as the server pressure, design time, overall performance impact/loading data. (Not to mention the horrific LUA scripting they did.)

    But the fact still remains that the Playstation 3 limits each zone to a smaller area, and designing a smaller area with detail is easier than a larger area, a problem i'm currently having with my own projects actually. (Fleshing areas out is a nightmare)
    You keep wanting to blame ps3 but have no idea what you are talking about the small zones in this game were decided by SE because of the horrid and unoriginal open world of 1.0. There are ways to put large zones on the ps3 that have worked in the past all they had to do was on a large map break it down into smaller zones that just load in when you get close for example how SOE did in DCUO with metropolis.
    (0)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Allyra View Post
    Now, does this mean we shouldn't ask for more? Nah. I just want people to at least appreciate the world for what they were able to do in such a short time-span and ask with the perspective of hoping they add more in the future (which I do believe is their intent).
    This......
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)