You want Black Shroud to become this again?: http://www.youtube.com/watch?v=ti2AIhEoH9Y
You want Black Shroud to become this again?: http://www.youtube.com/watch?v=ti2AIhEoH9Y
I think what people want is the high-res textures and zone size from 1.0, and not the copypasta. In case that wasn't obvious.You want Black Shroud to become this again?: http://www.youtube.com/watch?v=ti2AIhEoH9Y
Yes. I'd pay my sub again if they reverted the black shroud.You want Black Shroud to become this again?: http://www.youtube.com/watch?v=ti2AIhEoH9Y
Yeah, sure, lets go back to the old The Black Shroud is a series of tubes and takes up a lot more space on the map than there actually is to explore, it was basically the sylph lands with a smaller tileset and a lot more tunnels. Ugh, no thank you.
You have the game you want, I don't, so I guess you win.
I did play 1.0, it had it's high points, but the lack of tile sets and the sheer sameness of everything was not one of those, the black shroud literally was just repeating tunnels/corridors with very little to no exploration value.
So, I guess if having smaller but actually detailed maps(though, they are only smaller in the fact that they are no longer seamless zones with each other) means I won in some way, cool, at least it has some exploration value now.
OMG! Miqo'tail isn't glued to mount in awkward U-shape, what is this witchery?! (For that matter, I've seen robes with rope belts in 1.0 vids. Rope. Belts. Witchcraft, I tell you!)
That video has a greater sense of scale of Twelveswood than playing ARR has, which is bad (usually when I watch vids and then play the game, it's the other way around).
While I get that they didn't want pasta copynara, they went too far in the other direction, on top of the instancing, which shrinks the feeling of an already claustrophobic world. It's not bad to have a few areas (such as woods, desert dunes, fields and snowscapes) where there is little variety. Think of most great paintings out there. Sure, the interesting bits dominate, but they have relaxed areas for the eyes to turn to. I mean, even Michelangelo's The Last Judgement (very busy painting) have all those fields of plain blue.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.