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  1. #4
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    That's a little complicated for a battle system, and bring in a lot of balance problems we really don't need to deal with, at this point in time.

    I feel like we should invest less into AA and more into things like BR(replacement) and other more synergetic skills.

    AA is just a ticker to activate the more higher levels of combat prowess. That's why AA is timeless in its effectiveness.

    And everything mentioned can be done in regards to equations using passive skills or active skills.

    For instance: Passive skill : heavy slash +100 TP +20% slash damage +50delay increase chance of critical

    passive skill :Light stab : -50 TP -40% stab damage -100 delay increase chance of double attack

    etc
    (1)
    Last edited by kukurumei; 06-16-2011 at 04:30 AM.

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