Quote Originally Posted by Alhanelem View Post
This is difficult because it would have to be done on the fly.
Other MMOs manage it.

Scale the FATE to the number of people in the zone at the time it spawns. Easy as pie (and pie is very easy to bake). You can also implement successive "phases" of a FATE that only occur if previous phases are completed on time (i.e. if there's enough people participating) and introduce harder encounters.

Quote Originally Posted by frostmagemari View Post
Instead of giving SQE free passes on everything, maybe they should actually be held to a standard.
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