This post takes the gold medal for the "what the **** did I just read" competition.also on top of the points i made i'm starting to think making a game casual for the sake of casuals is ruining mmo's, they are turning out these way to easy crapfests that most players run away from, then all that is left is people running around like chickens with there heads cut off. then most of them leave to, slowly but surely little by little.
grinding isn't something that i'm saying replaces challenging. but all in all i'm talking bout the hole package of the game. lack of party play, lack of bosses in missions. lack of caped fights. lack of content in itself yes, we'll have to see how dungeons turn out cause i bet another half the servers will leave if they aren't up to par with what they was expecting.
also though grinding in party or anything in party even is part of what i mean aswell. leves even not challenging, i'm sure they will be fixed but at it's state is a joke. i'm typing this as we speak in a leve link group and it barely matters that i'm doing so lol. is just sad how unchallenging anything in the game is. the hardest part of it has been when i went and did a mini quest and it acually had rank 45 mobs in it,though the hardest part was getting to them with all the puddings in route. and even then only challenging cause i was in my botany gear and i had no moves set that i should of and was on a different class then what they were set too.
http://ealouse.wordpress.com/2010/10/12/hello-world/
Last edited by weeble; 06-18-2011 at 11:56 AM.


The only hardcore part of FFXIV was the grind to 50 in the beginning, I dont see where SE understands that. If they understood that than the game wouldnt have been released.
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