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  1. #1
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81

    Odin- some changes, maybe, for melees?

    Greetings. Behemot for melees (tanks too) is rather simple- avoid tornados, dont stay in front and so on. Very simple. But what about Odin? Tanks are falling, melees are falling very fast. I dont understand Odin mechanics as melee and Im really dont understand how melee can survive on Odin fate. Maybe it is another "funny" joke from SE for melee classes? I wonder...
    (0)

  2. #2
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Basically, when he does a spell you have to run away or you get damaged, bind, pretify, etc...
    (0)

  3. #3
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by lololink View Post
    Basically, when he does a spell you have to run away or you get damaged, bind, pretify, etc...
    He always doing something- a huge red rounds covering all the ground. Something always falling from the sky and so on. Bum bam bum and you dead. Rise, bum bam dead again. It is not funny
    (0)

  4. #4
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    I think you should get a healer in your party then ( a SCH, because fairy heals even if the player don't see others )
    (0)

  5. #5
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by lololink View Post
    I think you should get a healer in your party then ( a SCH, because fairy heals even if the player don't see others )

    What for, if many attacks just one shoot. After rising I have debuff. After second rising- strong debuff. Attacks of Odin almost unexpected and unavoidable for melees
    (0)