Here, here! I hope that this game's expansion will expand the world size or add areas between areas, focusing mostly on levels 1-49 so there's more to do when playing as other professions.
I want to feel like I'm traversing through the wilds again. Eorzea is beautiful, detailed and filled to the brim with atmosphere and lore, but it isn't BIG. At least not yet.
I don't feel like I'm traveling through a vast, open field because the world is too populated and condensed. I can't enjoy the amazing night-time lighting in Gridania for more than five-minute intervals because of all the candles and blooming windows all over the place.
Aetherytes should be a precious commodity but instead they're everywhere, and because ARR removed the Anima Timer system and throws money at you left and right during the main storyline, you spend even less time traveling, making the world seem even smaller.
Airships are useless until endgame when quest income slows down. And even then, there is no "flying in the airship" sequence so you can view the world below and enjoy the breadth of the skies above.
And most importantly, there are many reasons why I hate the dungeon finder but one of them is simple: I don't know where the dungeons are in relation to anything else. Yes, I have to go physically talk to the guy outside the entrance the first time I enter, but after that I can just magically teleport in from across the world.
So here are some suggestions:
- Expand the zones we have and add areas between them, and create content in them aimed at levels 1-49.
- Reinstate the Anima Timer system so people can travel again. This isn't 1.0 where the zones are breathtakingly boring and empty anymore.
- Add in those airship sequences already, and re-add the ferry from 1.0! I miss hanging around and meeting new people during my travels.
- Remove the Dungeon Finder. If not for the fact that it's ruining our community, at least do it because it's ruining any sense of location.

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