I agree that it's not perfect, but I also think that it's really fun. With any new game, hiccups are to be expected. I'd say give SE a chance to adjust things based on data and feedback, and see how it goes from there. Considering PvP is not their strong suit, it is understandable that there will have to be tweaks. People storm around all hyper critical and dooming SE, acting like the world is ending, but considering that they probably don't have a ton of experience with PvP systems, I think they did a pretty decent job. I'm looking forward to what they do with it in the future. I do, however, think PTR's and the like would definitely be a valuable tool to them for future endeavors.