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  1. #11
    Player
    Pesmergia's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    160
    Character
    Pesmergia Unknown
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    If the MT is still dying, your dps is too low, or you both aren't saving defensive cooldowns for this phase. The main thing here is, you need defensive cooldowns available to use as a WAR, right after hallowed ground drops, because the MT will be taking massive damage, he needs the majority of the heals.

    Healers need to drop agro after the 2nd heal lands after the 2nd dreadnaught drops or he will turn and cleave them. Also healers need to be aware to use NO HOTS right before the 2nd dreadnaught drops or he will immediately turn and kill them.
    (1)

  2. #12
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    also, make sure your OT is kiting the mobs far enough away so that no bugs run to the dreadnaughts. If either one consumes bugs, it will most likely wipe your raid
    (1)

  3. #13
    Player
    dimsumdarren's Avatar
    Join Date
    Jun 2012
    Posts
    75
    Character
    Sweaty Betty
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    what if, in phase 5, you killed dreadnaught instead of the knight/soldier...then the MT is just tanking one normal strength dreadnaught and OT is kiting around 2 soldiers and 2 knights?
    (0)

  4. #14
    Player
    Zellata's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Zellata Thorn
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by dimsumdarren View Post
    what if, in phase 5, you killed dreadnaught instead of the knight/soldier...then the MT is just tanking one normal strength dreadnaught and OT is kiting around 2 soldiers and 2 knights?
    It's called "1 dreadnaught strat", a lot of groups do it this way.
    (0)

  5. #15
    Player
    Ashira's Avatar
    Join Date
    Dec 2013
    Posts
    223
    Character
    Ashira Lockhart
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Main tank - Dreadnaught
    Off-tank - Collects everything else and takes them to the rear of the Dreadnaught
    Summoner - Casts Bane on all of the targets and then casts LB1
    Bard - Foes Requiem

    They're all dead before the start of Phase 6.
    (1)

  6. #16
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    I would like to note that it's not the end of the world if one or two spiders get eaten during the last phase. It actually makes the fight alot quicker since you can omit killing two bugs, that also mean your off tank will take less damage and your healers can focus more on the main tank handling the two dreadnaughts.
    (1)

  7. #17
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    What's your group's dps composition?
    (0)

  8. #18
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Dano View Post
    I would like to note that it's not the end of the world if one or two spiders get eaten during the last phase. It actually makes the fight alot quicker since you can omit killing two bugs, that also mean your off tank will take less damage and your healers can focus more on the main tank handling the two dreadnaughts.
    Yup, we always feed one to the first DN. It won't stay up long anyway.
    (0)

  9. #19
    Player
    dimsumdarren's Avatar
    Join Date
    Jun 2012
    Posts
    75
    Character
    Sweaty Betty
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    well at the moment, we seem to be struggling with having 2 non-buffed dreads on the paladin, so i dont think we wanna feed the spiders just yet. but of course moving forward we might do that yea.

    Our DPS is usually 1 bard, 1 dragoon, 1 blackmage, and the last spot is either black mage or a monk or a bard
    (0)

  10. #20
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by dimsumdarren View Post
    well at the moment, we seem to be struggling with having 2 non-buffed dreads on the paladin, so i dont think we wanna feed the spiders just yet. but of course moving forward we might do that yea.

    Our DPS is usually 1 bard, 1 dragoon, 1 blackmage, and the last spot is either black mage or a monk or a bard
    We are running a very similar DPS composition (we have 1 Dragoon, 1 Monk, 1 Bard and 1 Blackmage), other than that we have 2 Paladins, a Whitemage and a Scholar.

    We employ the so called one Dreadnaught strategy. In the beginning of Phase 5 we usually feed all bugs remaining from phase 4 (we usually don't bother to kill all of the bugs in p4, as it's not really needed and we are not very AoE heavy in this setup) to the Dreadnaught that spawns in p5. Maintank grabs Dread and all of our DPS burns down the dread as fast as possible. The Off-Tank grabs the soldier and the knight and tanks/kites them. Once the Dread is dead, our DPS switches onto the knight (except for the BLM who switches to the soldier for obvious reasons) for the remainder of p5. Usually none of both will die before p6 sets in. Once p6 hits, our Bard grabs aggro of the newly spawned Soldier, so the Off-Tank only needs to pick-up the new Knight and pops Hallowed Ground instantly. This way the Off-Tank doesn't have to handle the inc dmg of 4 adds on him. Once the OTs Hallowed Ground wears off, our MT pops Halowed Ground, too and both healers focus on OT during that time. In the meantime the Bard just kites the Soldier while DPSing it at the same time. The rest of our DPS focusses on the rook, which we also use a melee LB on. The Main-Tank only grabs the new Dread and the bugs are fed to the Dread right away. After the Rook is down, our Melee DPS take care of the half-dead knight, while BLM switches to the half-dead Soldier. Melees takes out second knight afterwards, then assists the BLM (if necessary), while OT grabs aggo of the Bard's Soldier, which is killed next. After that only the dread is left and you are set and done.
    (0)

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