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  1. #1
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50

    Crystal Tower Drop Adjustments

    I understand that the devs want to limit the amount of drops going on, but I think it's silly how they've gone about it especially given that it's not even the best gear in the game for each class (some of it's only marginally better than darklight, such as the belts).


    So, here are some suggestions going forward I think everyone could live with.

    - Instead of having just 1 drop a week, how about at least 1 drop per class? So if you run on DRG and get a piece of Onion gear, that's it for that week, but you can still hop on PLD and go for a Light piece. Shared gear would count across each class that can use it.

    - One drop per 24 hours. This still limits any "loot whoring" without driving people crazy from seeing great items simply just being wasted because no one wants to use their 1 item for the week.

    - When the next segment comes out, make it 1 per area. So 1 item for the Labyrinth, and one for the new part and so on.


    Or, you know, just eliminate it altogether since there's no restrictions on the new EX Primal/Ultima items and Myth/Coil gear is still the best in the game, and the whole point of CT is to help gear people for doing Coil which is excessively difficult (and let's not forget we've been doing coil since launch successfully anyway so why the c***blocking?!) with this arbitrary 1 a week limit.

    It's not like CT is all that fresh/fun - that wore off after about a day or so. If you absolutely have to have some kind of limit, please use a more sensible method like you can only Need once per run or something like that (and if you do, no Greed afterwards). There are better ways of managing this without griefing the entire community with these arbitrary bandaid time sinks designed to keep us playing until the next patch.


    Oh, and some way to donate/swap loot with the other parties or a smart-drop system would be greatly appreciated. I saw at least 10 pairs of Fuma Tekko today while doing CT and maybe 1 MNK who actually needed them.
    Most of those times we didn't even have a single MNK in the group.


    EDIT: How about even just 1 per role per week? So 1 dps, 1 healer and 1 tank drop? That's still loads better than 1 drop without flooding gear.
    (13)
    Last edited by NefGP; 01-06-2014 at 05:05 PM.

  2. #2
    Player
    KHShadowrunner's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Dalia Shadowrunner
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by NefGP View Post
    stuff
    CT is an absolute blast. Organization on a large scale, and an epic beat down at the end to boot. Absolutely love it. The limit is fine, all content that is currently in the game that safely be cleared by gear that you can farm up at your own pace unlimited - alebit more difficult. Which leaves the only problem tied to skill (well, save T5, but that's one part of one dungeon that was intended to be difficult to clear).

    The only problem with CT (it's a problem as a whole, but due to CT's nature, it's exemplified) is the whole no-roll auto-loot to persons whom DC/last to leave.
    (5)

  3. #3
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    SE promoted an armoury system, and yet they're the one who (insertfwordhere) it up by putting a lockout.

    It has been suggested before, though in a different dungeon (BCoB), and nope, SE didn't grant it, or didn't even gave a word about it.
    (8)

  4. #4
    Player
    KHShadowrunner's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    Dalia Shadowrunner
    World
    Behemoth
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Thorauku View Post
    SE promoted an armoury system, and yet they're the one who (insertfwordhere) it up by putting a lockout.

    It has been suggested before, though in a different dungeon (BCoB), and nope, SE didn't grant it, or didn't even gave a word about it.
    Still fail to see what you're talking about. I can roll for any loot, in any dungeon, for any job, and I can make use of that loot. The armoury system is fine. In fact, the Armoury system currently allows for those who show true dedication to their job to shine out amongst the thousands of other healers or tanks or DPS. You are locked out of exactly 2 sets of armor, in comparison to the 50 or so sets I bet there are our there. (maybe more like 30? I dunno, but it's a lot more than 2).

    Nothing wrong with the way things are, you have 3 ways of collecting loot over Dark Light, that's (possibly) 3 peices EVERY WEEK to gear up your other jobs.
    (4)

  5. #5
    Player
    Taris9047's Avatar
    Join Date
    Nov 2013
    Posts
    16
    Character
    Liliath Sunreaver
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    Oh well, SE does need to feed their family anyway. I don't see any problem with week lock out. But I wonder if they can implement a gradual progression for 80 gears. Totally RND relied system just makes people washed up and crazy for speed runs.
    (0)

  6. #6
    Player
    NefGP's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    632
    Character
    Dante Goldenpaws
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The armory system is garbage, but that's not what this thread is about (well, not directly anyway).
    (0)

  7. #7
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Goin by OP post, What would prevent me from doing CT on my PLD and roll on Caster loot, then run CT again on WAR and roll on another Piece of caster gear. Using OP logic, we can completely gear up 1 job every week (depend on how amny job you have that can run CT.
    (0)

  8. #8
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by NefGP View Post
    I understand that the devs want to limit the amount of drops going on, but I think it's silly how they've gone about it especially given that it's not even the best gear in the game for each class (some of it's only marginally better than darklight, such as the belts).
    It's probably because the primals are actually a little bit difficult to beat. So if you're good enough to farm ex Titan, more power to you. CT is a faceroll.
    (0)

  9. #9
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Oh no.. someone might farm CT for their main and alt classes and gear them out. Horror of horrors.

    What's the difference between this and having full 90 now from mindless farming? Or this and giving out DL? If you aren't raiding, then who cares? You can max out your gear or already have anyway. If you are raiding, then you can get more gear faster via coil.

    It's silly. It could have been a nice and quick way to get alts geared to go to coil. Instead it's just a slow way to get gear that can be replaced by myth slots or coil gear quickly.

    If they were scared of people farming an instance and it becoming boring- why is coil the way it is?
    (6)

  10. #10
    Player
    rabbitzero's Avatar
    Join Date
    Aug 2013
    Posts
    416
    Character
    Cally Evergrey
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by NefGP View Post
    It's not like CT is all that fresh/fun - that wore off after about a day or so..
    To you maybe. I personally love it. I don't often raid, but have a blast in it. It's not pound your face against the wall hard, but also not face roll easy, since you have to work with and communicate with people who might not know what to do making it more difficult. It's damn near the perfect fun raid for me, especially since FC's can't fill almost all of it and troll pug members like they would in wow by kicking before loot. My only complaint is the loot drop errors, for the last person in group. If you don't pass though, and just wait for the window to expire, it's your own fault.
    (0)

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