1. Warriors are monsters in terms of AOE threat generation and can easily snatch it off a paladin, even more so now that we have a wider AOE threat generator: Steel Cyclone --> Overpower spam

2. Warriors are a lot less squishy in WP Speed Runs, vengeance (30% DR) is on a short cool down and (improved) thrill of battle lasts longer and are available for the big pulls. Not to mention Holmgang (unkillable for 6 seconds) for those SHTF moments.

3. Warriors can MT anything, assuming similar gear vs paladin counterpart. (in 2.0 a i70 paladin had better abilities to survive as MT than an
i80+ Warrior)

4. Warriors are still very animated (except Overpower) and flashy with huge axe swings and still look badass no matter what they do.

5. Warriors are easier to heal now that we have a permanent +20% to healing while in defiance and we are able to maintain a 20% DR buff 33% of the time we are in combat.





go try a Warrior, there's a reason its the flavor of the month.