So in another thread I listed everything on Netflix that I've burned while getting 2 crafts to 50, tens of thousands of synths, tons of time, all straight button-mashing.
At this point, and in light of botcrafters running away with crafting progression anyway and making it pointless to reward the time it takes to level a craft...
Why not just make an autoleveller feature for the crafts?
Example.
300 silver nuggets.
You choose to make silver jav heads.
You select how many synths you want to do.
The game does them. You get the SP automatically after a blackout screen or a given amount of time (grossly sped up).
Before crafting got ridiculous, I'd have said crafters should be rewarded for the time it takes to get to 50, but I no longer believe that the time it takes to level a crafter is even relevant to the discussion and should thus be grossly cut back.
This will cause the price of materials to go up and dictate who gets to level through a craft.
To me, that's an acceptable retreating position in an attempt to hold another line in crafting.
I think it's time for a crafting autolevelling feature. Put the mats in. Get your SP out. Instant if not grossly reduced synth animations to about 2 seconds a piece. Global success rate of spamming standard synth (which quickly approaches 95+% as you sp on decently appropriate things.
I think we have lost the opportunity to reward the time it takes to level crafting due to...circumstances...so let's just cut our losses and retreat to a more favorable ground.