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  1. #11
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    Quote Originally Posted by MACEenyo View Post
    First of I just want to say I don't have any experience in Turn 2. I just started doing Coil last week and have cleared Turn 1.

    The problem with Turn 2 Enrage method is that: for every 8 DD, 6 Healers clearing T2, there are only 2 Tanks clearing it. 1:4, 1:3, 1:7

    50% of tanks that usually have a party slot don't have one anymore because of this method. Assuming you aren't in a static party.

    This reason alone is why it should be fixed. Make it require two tanks. I could care less about being the only tank in the party and being able to not have any loot competition. I'd rather be able to progress.

    Does anyone agree?
    Been thinging the same thing, theres an issue of tanks BUT the main thing is the healer shortages due to this method
    (&/Or the restrictions put in place for Coil When they could make it more like CT)

    The Fact that people are resorting to using this method isnt PROOF in anyway it beens patching, It is however PROOF that Allagan Rot is to hard for most people To Do, So shouldnt of been put in, in the first place!

    <-- i know Rot, It is easy if your any other class than Bard or healer or tank. I'm bard so its harder as i have to silence & look for Rot + high voltage which is very unfair since lazy Tanks & monks wont silence it & BLM/SUM/DRG dont have any other work to do..... & they mess it up the most.

    **Every party i help teach just cant understand theres a buff on the right with a timer to look for Even tho you explain it literlly 10 times+ Show them pictures & tell them they have it. It really does make u wonder If they are blind.

    **Also another Issue/bit of evidance thats it shouldnt of been put in Is the Tanks OR Off Tank Generally + Melee close range classes Almost Always auto pass it to fast therefore u need a majority ranged set up, which goes against what Yoshi "Claims" all content is set up to do.
    (Then again he did Blantenly LIE about PVP changes affecting PVE & goobbue mounts solely for Legacy players [doesnt matter if u change a freckle or a hair its still a Goobbue mount] & Many other things in another post u can search for. So i suppose its not suprising for us all if this was ment as a ranged only fight)

    Personally i'd like Allagan Rot to stay & enrage mode be a wipe. BUT have it so you can do the Sector VII ADS & the boss does not get the Haste Buff, Since you need to deal with Allagan Rot to beat that ADS Anyway, it would still keep a decent balance IF people wanted to do it at the boss or so the boss doesnt do it.
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    Last edited by prymortal; 01-02-2014 at 06:21 PM.