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  1. #1
    Player
    Ayasee's Avatar
    Join Date
    Nov 2013
    Posts
    54
    Character
    Ayase Natsume
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    They should make Turn 2 and Turn 4 enrage an automatic wipe.
    (0)

  2. #2
    Player
    gadenp's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Irisa Phoenix
    World
    Masamune
    Main Class
    Conjurer Lv 50
    I totally disagree with the nerf. It will only promote elitism.
    (0)

  3. #3
    Player
    Zezlar's Avatar
    Join Date
    Mar 2011
    Posts
    1,618
    Character
    Athalia Hartfell
    World
    Excalibur
    Main Class
    Lancer Lv 85
    It's faster to do T2 doing the normal method...
    (0)

  4. #4
    Player
    crazy0taku's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Rhaya Mewrilah
    World
    Ultros
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Zezlar View Post
    It's faster to do T2 doing the normal method...
    This, my group would have to wait an extra 5-6 mins just so we could reach enrage timer. Would rather have people learn how to deal with the fight so when things get more complicated than just passing rot...there will be more competent people out there to do it with.
    (0)

  5. #5
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Zezlar View Post
    It's faster to do T2 doing the normal method...
    However, if you wipe even once for whatever reason (tank or healer 90k and that's it, or just a normal human error), then it's going to take longer.
    (0)
    Last edited by Sove92; 01-02-2014 at 04:37 PM.

  6. #6
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Turn 2 ADS not killing people when it enrages is an oversight SE should fix it. An enrage is just that it should instantly wipe your party when it happens.
    (0)

  7. #7
    Player
    Electrowitch's Avatar
    Join Date
    Oct 2011
    Posts
    122
    Character
    Electro Witch
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zumi View Post
    Turn 2 ADS not killing people when it enrages is an oversight SE should fix it. An enrage is just that it should instantly wipe your party when it happens.
    Well i agree with this BUT there are 2 types of Enrage, Hard and Soft Enrage.
    Hard Enrage is like Twintania, you Reach the Enrage byebye.
    Soft Enrage is like Titan HM after Hard where he adds 1 Stomp after each rotation, And you face the Enrage During the last 1/3 of the Fight.

    ADS should have a Hard Enrage,so i totally agree with you. Whats the point Having a clock ticking when it doesnt hurt at all when it runs out, it even helps you -.-

    But also, as much as i want SE to fix this, i totally understand the People using this Method to get at least 1 easy loot per week. If i wouldnt have a static for coil and have to do it with PUG´s, i´d be happy with this method too. For expereinced Players it´s just dumb to wait for the Timer, when you reach ADS when its ticking 8 or so and wait like forever. Much faster to do it normal and not even harder^^

    Ps: sorry for my poor English, not my Native language^^
    (1)

  8. #8
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Zumi View Post
    Turn 2 ADS not killing people when it enrages is an oversight SE should fix it. An enrage is just that it should instantly wipe your party when it happens.
    No.

    A Hard Enrage wipes your party immediately. A Soft Enrage does not - it, in general, creates a situation where either your party will be overwhelmed by successive waves of adds/tactics, or your healers' mana bars will be expended and they will no longer be able to heal through the damage.

    SE knows exactly how to create a Hard Enrage, and they would do that here if that was their intent. If they wanted this to be a Hard Enrage, it would be a Hard Enrage. SE's developers are not stupid. They know exactly how to create a Hard Enrage - and have done so in several other encounters. There is no reason to believe that their brains suddenly fell out of their heads while designing Turn 2 and they somehow "forgot" how to make a Hard Enrage (especially considering that Twintania does have a Hard Enrage, and Turn 4 does not).
    (4)

  9. #9
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LiadansWhisper View Post
    cut
    No they didn't expect like every single coil group on T2 in party finder to be running rage mode only T2, with 3 healers 1 tank 4 dps. It obviously makes the fight easier for and doing it in an unintended fashion. People actually have to sit around and wait for the boss to enrage for 7 to 8 min because they can't deal with the normal fight mechanics.

    This needs to be addressed people are beating the fight in an unintended fashion. They should do the fight in the way it was intended to be done. If they can't beat it that way they shouldn't collect loot.
    (1)

  10. #10
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Zumi View Post
    No they didn't expect like every single coil group on T2 in party finder to be running rage mode only T2, with 3 healers 1 tank 4 dps. It obviously makes the fight easier for and doing it in an unintended fashion. People actually have to sit around and wait for the boss to enrage for 7 to 8 min because they can't deal with the normal fight mechanics.
    But that, quite frankly, isn't the point. If they intended for the Enrage to immediately kill parties, it absolutely would. To suggest that SE is somehow stupid, and "forgot" to make the Enrage a Hard Enrage is silly as all hell.

    This needs to be addressed people are beating the fight in an unintended fashion. They should do the fight in the way it was intended to be done. If they can't beat it that way they shouldn't collect loot.
    Players beat encounters in an unintended fashion all the damn time. Unless they're specifically glitching out an encounter (Examples include: Glitching Twintania so she stops doing anything at all, having the tank jump off Titan's platform to make the boss stop reacting to anything, using the tree in AK to make sure the adds can't reach the healer and thus are no longer an issue), it's not cheating. It's also not wrong - it's simply coming up with an outside-the-box solution to a puzzle (which is all encounters are in the first place). And, quite literally, if ADS continued to use all mechanics during his Soft Enrage, it would be a Hard Enrage, because it would be impossible to heal through. I refuse to believe that SE is so stupid and clueless that they would just "forget" to give a fight a Hard Enrage.

    And I still don't understand why so many people are so obsessed with things other people are doing instead of worrying about their own damn selves.
    (6)

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