Ahhh i understand i have miss the main problem he was trying to tell :/
Ok if you PUG turn 2 with the PF, then you have only one slot tank.
Well do it with friend then, find a FC or something else, their is no solution at all :/
Ahhh i understand i have miss the main problem he was trying to tell :/
Ok if you PUG turn 2 with the PF, then you have only one slot tank.
Well do it with friend then, find a FC or something else, their is no solution at all :/
I can understand the logic of someone complaining about the strategy itself calling it cheap or whatever but I can't understand the logic of tanks complaining about having to find a party? 9/10 parties are waiting on a tank and no one else even for the enrage strat. Seriously if anything enrage strat caters to tanks since if tank loot drops it's all yours and no one else can do anything about it meanwhile healers now have to roll against 2 others or DPS need to roll against 4 others instead of 3. The whole point of doing Turn 2 is loot not because it's difficult content.
By TC logic all content should be done with two tanks so Titan HM should force 2 tanks and T5 as well. Face it some content can be done with different compositions. If it wasn't the game would be pretty boring. A lot of fun can come from seeing if things can be done outside the norm.
This statement couldn't be further from the truth. Healers are the bottleneck.
Titan HM on DF does force 2 tanks. A solution to this problem would also be to enable DF for the Coil. I would be happy with that.
Why do you think SE forces roles to begin with? It is to combat the issue that I have described.
Last edited by MACEenyo; 01-02-2014 at 11:17 AM.
Would love to be on your server where there are ton of Tanks and no healers because this doesn't exist on the three servers I have been on.
Also there is a reason why you hear of nightmare stories of DF Titan HM and the fact that it almost never succeeds and that's because two tanks are not optimal strategy for running it and it never will be.
lol healer bottleneckThis statement couldn't be further from the truth. Healers are the bottleneck.
Titan HM on DF does force 2 tanks. A solution to this problem would also be to enable DF for the Coil. I would be happy with that.
Why do you think SE forces roles to begin with? It is to combat the issue that I have described.
What do you think happens when 20 Tanks and 60 Healers clear a dungeon? Who is going to heal for the rest of the tanks?
fixed, double post
MACEenyo is saying that SE should nerf Enrage strategy because it does not suit his game style or cause him to be able to find less groups. Or something.
Is what I reading in between the lines correct?
If so, I would say, join an FC, make some friends. It is not that hard![]()
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