This statement couldn't be further from the truth. Healers are the bottleneck.
Titan HM on DF does force 2 tanks. A solution to this problem would also be to enable DF for the Coil. I would be happy with that.
Why do you think SE forces roles to begin with? It is to combat the issue that I have described.
Last edited by MACEenyo; 01-02-2014 at 11:17 AM.
fixed, double post
Would love to be on your server where there are ton of Tanks and no healers because this doesn't exist on the three servers I have been on.
Also there is a reason why you hear of nightmare stories of DF Titan HM and the fact that it almost never succeeds and that's because two tanks are not optimal strategy for running it and it never will be.
lol healer bottleneckThis statement couldn't be further from the truth. Healers are the bottleneck.
Titan HM on DF does force 2 tanks. A solution to this problem would also be to enable DF for the Coil. I would be happy with that.
Why do you think SE forces roles to begin with? It is to combat the issue that I have described.
What do you think happens when 20 Tanks and 60 Healers clear a dungeon? Who is going to heal for the rest of the tanks?
Groups should be able to do it either way and there own way. I see Party finder groups that want to do it the normal way and other groups that want to do the enrage strat. I really don't see the problem, Coil groups form all the time, it's not like tank spots are going extinct for T2.
- Also My last Group did it with the standard setup of 4 DD 2 TANKS 2 HEALERS
Last edited by Kaiche; 01-02-2014 at 11:39 AM.
our static just go as our usual composition. 2 healers 2 tanks and we clear it just fine using 1 click strategy. gives you some extra time to chat and rest instead of having to focus. it's mostly farm content at this point anyway so why take the harder route?
u dont even need a geared 3rd healer for this.
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