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  1. #1
    Player
    Stormseeker's Avatar
    Join Date
    Jul 2013
    Posts
    10
    Character
    Caiden Stormchaser
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Another tanking class would be great, I'm not going to lie. I also think there should be more classes of all types of roles, including healers and damage dealers, but I also think they should come when the timing is right and when there's a need for it, and to keep the game fresh. This is not the time for a new tanking class, I don't think. If anything, perhaps another ranged physical DPS class, since it's the only type that is behind in numbers. However, I also subscribe to the theory that classes should be introduced in pairs or more (tank + caster, healer + melee, etc.) so that the numbers aren't skewed too much in any one direction only to be flipped about when players ultimately return to their original main class or what their guild needs to fill in.
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  2. #2
    Player
    Stormseeker's Avatar
    Join Date
    Jul 2013
    Posts
    10
    Character
    Caiden Stormchaser
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    So, sure, go ahead and add beg for another tanking class, but don't expect the entire dynamics of the class ratios to be turned around for more than a short period. Don't expect that suddenly there won't be a wait in the DPS queue. And most certainly, don't expect the game to be changed much more than what the most common tank you see running around in instances is.

    A new class won't be game-changing. It will be welcome, but don't think anything cataclysmic is going to happen. It never does.
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  3. #3
    Player
    Stormseeker's Avatar
    Join Date
    Jul 2013
    Posts
    10
    Character
    Caiden Stormchaser
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    1) Make tanking easier in order to influence people to take the plunge. Obviously, this would not be a good for the game, and would be a slap in the face to existing tanks everywhere and might even have the side effect of making a noticeable percentage of current tanks ditch the role of tanking or even the entire game completely so that they can be challenged somewhere else.
    2) Incorporate a need for more tanks in FATEs and RAIDs so that in order to progress more tanks are needed, thus altering the ratio mandatorily. This would be a better option, but would also skew with the numbers of FCs that are already comfortable with their numbers, as well as force players who aren't comfortable playing tanks in the first place into a role they are not fit for. So, not great for the game, either.
    (0)

  4. #4
    Player
    Hiroradius's Avatar
    Join Date
    Aug 2013
    Posts
    164
    Character
    Radius Braveheart
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Yes CNJ would be hard just like THM will be hard, but that was why I thought of a possible Sage class (remember Tellah and FuSoYa?), someone suggested they do Sage and Seer instead, which also to me makes sense.


    Basically say Seer for CNJ, and it's abilites and spells would be combo'd in with Stone and Aero, like saying as long as Aero is present on the mob, you can cast Tornado and (insert another wind spell) and as long as Heavy from stone is inflicted then you can cast things like Stone 3 and Quake. And as for healing, that is where cleric stance will come in, since Seer will become a Int based class, you would need to use cleric stance to increase your healing spells output (without it your kinda like a summoner casting physick, and with it you can make a decent back-up healer, not main but maybe like a raid healer or something)

    And Sage would be the healing version of THM, basically it's 30, 35, etc give it healing spells, say like Cure 1, cure 2, medica 1, medica 2, regen, and they would still keep their thm healing including umbral ice to help with mana regen, but work it in a way that they can't regain mana while healing (kinda like astral fire) so they would need to occasionally pop out a blizzard spell (probably 3) to get mana back or tranpose. Basically make umbra ice still refill mana, but astral fire increase healing output without the increase in mana.. idk something along those lines.
    (0)

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