yes, it is much slower than what we use now.
yes, it is much slower than what we use now.
http://crystalknights.guildwork.com/
making the game slower? and expect the game will get better?
These forums...
...makes me wonder why Yoshida-P even bothers with it sometimes.
Peach Parfait/Khulan Angura on Gilgamesh
I had not considered this fact in the slower attack times. I bet you are right about this. I feel much better about attack speeds.
Wow, is 1.18 out already? Who knew?!
makes me wonder why he does too. The whole auto attack system seems like a downgraded slow battle system. This games just going to get trampled over by all the other mmo to come. I mean most people that play this game find it more of a chore. 2 of my rl friends play this, we were also big on ffxi and never once did we really find it a chore to play the game from the time of release to this day. By the time this game even gets slightly good it will be kicked under the curb from the games to come. Only thing this game has going for it is graphics imo. It looks really nice but that quickly changes after playing for a couple hours.
It does look slower to me especially after I upgraded my gpu, I have no battle lag. I thought that maybe it was to give a seamless animation quality from going from auto attack to a spell/ability/weapon skill. PUG seems really slow.
We need haste!
Great video, auto-attack looks awesome and beats the hell out of the 11111111 spam. Looks like i will finally be able to talk in ls chat and fight at the same time.
Attack speed seems to be on a similar level to FF11, but considering that TP is stored, you are managing yout TP bar now instead of your stamina bar.
You can pretty much do like 3 moves with a mere 1k TP(which isn't hard to get in this game), so that in essence is faster.
Basically the attack speed is what you would expect if you automated pressing 1 in-between your routine, and stamina combined with TP to create a single "meter bar".
Add to the re-balanced casting bar, and the timer cool downs, and you got FFXI-2...
Well I'll refrain till I play it, but it sounds fine if not dull. But it's a good start to a battle system that doesn't go crazy.
TP = the bar where you strategy is
Cool down = the place where you consider your options.
I would have pefered for it to be slightly faster cause pug looks so slow compared to it now, but whatever. I'm wondering how delay will be working in this game. I remember playing DRK in ffxi and the delay between attacks was likr 6 seconds and that was awful. Just looking at the video it seems all classes have different speeds. Sword was about 2 secs, h2h was about 1.5, and lance was about 3 seconds. I hope we don't see any weapons past 4 seconds though. I wonder if weapon delay will be displayed on the weapon stats now? I wished they just kept the delay the same across all weapons cause it would be no different DPS wise between DD than it is now.
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