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  1. #11
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    yes, it is much slower than what we use now.
    (0)


    http://crystalknights.guildwork.com/

  2. #12
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    making the game slower? and expect the game will get better?
    (0)

  3. #13
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    These forums...

    ...makes me wonder why Yoshida-P even bothers with it sometimes.
    (11)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. #14
    Player
    Holy_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,533
    Character
    Holy Dragoon
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Eekiki View Post
    It's slower than spamming the 1 key like you do now.

    But there's no stamina bar, which means the attack speed is consistent. There won't be a time when you have to wait for your stamina bar to recharge in order to attack.

    In theory, it should balance out.
    I had not considered this fact in the slower attack times. I bet you are right about this. I feel much better about attack speeds.
    (0)


  5. 06-15-2011 05:11 AM
    Reason
    Never mind

  6. #15
    Player
    Cutriss's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Beat Daisukenojo
    World
    Hyperion
    Main Class
    Conjurer Lv 51
    Wow, is 1.18 out already? Who knew?!
    (0)

  7. #16
    Player
    Steelcyclone's Avatar
    Join Date
    Mar 2011
    Posts
    39
    Character
    Steel Cyclone
    World
    Malboro
    Main Class
    Archer Lv 50
    makes me wonder why he does too. The whole auto attack system seems like a downgraded slow battle system. This games just going to get trampled over by all the other mmo to come. I mean most people that play this game find it more of a chore. 2 of my rl friends play this, we were also big on ffxi and never once did we really find it a chore to play the game from the time of release to this day. By the time this game even gets slightly good it will be kicked under the curb from the games to come. Only thing this game has going for it is graphics imo. It looks really nice but that quickly changes after playing for a couple hours.
    (1)

  8. #17
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    It does look slower to me especially after I upgraded my gpu, I have no battle lag. I thought that maybe it was to give a seamless animation quality from going from auto attack to a spell/ability/weapon skill. PUG seems really slow.

    We need haste!
    (1)

  9. #18
    Player
    MerkinValefor's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    28
    Character
    Merkin Valefor
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Great video, auto-attack looks awesome and beats the hell out of the 11111111 spam. Looks like i will finally be able to talk in ls chat and fight at the same time.
    (0)

  10. 06-15-2011 05:20 AM
    Reason
    Violation of Forum Guidelines. Inflammatory remarks.

  11. #19
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Attack speed seems to be on a similar level to FF11, but considering that TP is stored, you are managing yout TP bar now instead of your stamina bar.

    You can pretty much do like 3 moves with a mere 1k TP(which isn't hard to get in this game), so that in essence is faster.


    Basically the attack speed is what you would expect if you automated pressing 1 in-between your routine, and stamina combined with TP to create a single "meter bar".

    Add to the re-balanced casting bar, and the timer cool downs, and you got FFXI-2...

    Well I'll refrain till I play it, but it sounds fine if not dull. But it's a good start to a battle system that doesn't go crazy.

    TP = the bar where you strategy is
    Cool down = the place where you consider your options.
    (4)

  12. #20
    Player

    Join Date
    Apr 2011
    Posts
    45
    I would have pefered for it to be slightly faster cause pug looks so slow compared to it now, but whatever. I'm wondering how delay will be working in this game. I remember playing DRK in ffxi and the delay between attacks was likr 6 seconds and that was awful. Just looking at the video it seems all classes have different speeds. Sword was about 2 secs, h2h was about 1.5, and lance was about 3 seconds. I hope we don't see any weapons past 4 seconds though. I wonder if weapon delay will be displayed on the weapon stats now? I wished they just kept the delay the same across all weapons cause it would be no different DPS wise between DD than it is now.
    (0)

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