Well it does feel cooler then throwing magic missiles...though very few mages would like to be in melee combat that often, even though they have a crap load of those skills anyway.
Depends if they change the mp system. Why even use half out skills if we sit on butloads of MP.
With only 2 DoM class, that twig's all we need. Why have a physical stat if every attack is built in magical properties.
If they ever expand the DoM class, we can consider having physical attributes.
Again DoM are just redmages with optional subjobs right now. The job system and rebalancing needs to come in to play like mages.
Unless magic missiles are made so weak that it's not worth it to AA an enemy...you're going to AA an enemy. There's minimal downside to it.
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