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  1. #14
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Naylia View Post
    You can go active without targeting anything today. You can go active with something targeted and not actually engage. Why on earth would they take that away and have going active suddenly turn into flailing about with your lance. Attacking should still be a deliberate action to engage the targeted enemy.

    Yes - a mage might need TP for certain moves. But not all builds will need TP. It's easy to build a healer/buffer that never uses TP and only uses MP.

    It's just completely unnecessary to link active to auto-attack. Auto-attack my require that you be active - but being active should not require that you be auto-attacking.

    ...and who are the guys in behest running around throwing cures the whole time....oh....
    Not really...considering a lot of skills are changed, we'll have to see what skills are changed for DoM. As I said there is no healer class, we're all redmages in DoM. You haven't see it before, because there was no auto attack, healers didn't have time to press 1 4 111 4 111 5. now it's 445.

    And we have line of sight, Unless you're going to be AoE healing (and since hate equations and stuff are going to get changed) you will need to be target locking...and sub targeting. It's better to be locking on to the enemy then to a randomly aimed tree shrub.

    Healers don't melee in FF11 because they do crap damage(it's considered physical damage) as oppose to giving monsters TP. FF14, DoM do magical damage...magical..i.e. significant damage, as well as ranged magic damage.

    Again we're all redmages in the end. you'll be magic missle-ing. By definition a healer class wouldn't have much offensive power...DoM's have crap loads of it.
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    Last edited by kukurumei; 06-15-2011 at 07:21 AM.