It'll take some time before we can even guess if the AA is even linear (i.e. it's static math, as oppose to graph equations).Ah, I think I see your point of view now. You're talking about "weapon delay". To which you are right, it can't be determined if there is and how much it is.
I'm just saying that in it's current form, auto-attack is about every 3 seconds.
As far as weapon delay goes, we don't even know if it exists yet. The Development Team would need to state something one way or the other regarding that facet of the auto-attack subject.
I'm more interesting in TP returns now. It looks like you get TP for anything even shaking your rear.
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