Quote Originally Posted by Final Fantasy XIV
The foremost appeal of jobs is the unparalleled degree of specialization they offer. Their potential is best realized in party situations, where having well-defined roles is the key to success. There can be no doubt that jobs shine the brightest in the company of others.
I'm not here to suggest we summon actually primals, rather change how our current Egis work. Currently we have 2 dps and one tank. One dps out shines the other so really, in 99% of time, we use Garuda.

DPS have 3 types of function they fall into; single target damage, AoE damage, and crowd control. I would like to see our 3 Egis also fall into these categories allow for better use.

Garuda seems the idea choice as single target mainly because of contagion. Aerial slash would need be change to some more suitable. Maybe razor plume that'll DoT the target.

Ifrit would be a good choice for AoE damage dealer. His abilities would need to be reworked to suit more AoE damage. Ideal you would use him in dungeon run trash mobs and bosses that have a lot of adds.

Titan would be a excellent candidate for crowd control. He would need to have enhance enmity for pulling mobs from party members. Also a bigger focus on binding that keeps them in place.

As for an issue that continues to pop up on the forums: Appearance. When the Summoner uses Spur, have it physically change the Egis appearance for the 20 sec duration. They would grow to the size of, say a Miqo'te, and the appearance would be closer to the actually primal. Ifrit and Titan would run on the ground while Garuda would still float above the ground.