Results 1 to 10 of 30

Hybrid View

  1. #1
    Player Fluttersnipe's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    162
    Character
    Reziel J'uerny
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    My setup barely handles the current version of ff14 on maximum, can only imagine what it'll be like running dx11 .
    (2)

  2. #2
    Player
    Karnyboy's Avatar
    Join Date
    Nov 2013
    Posts
    433
    Character
    Sigmund Felsword
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Fluttersnipe View Post
    My setup barely handles the current version of ff14 on maximum, can only imagine what it'll be like running dx11 .
    it could actually run better....on a side note, are you using a toaster to play FF?
    (1)

  3. #3
    Player
    Quiz's Avatar
    Join Date
    Oct 2013
    Posts
    318
    Character
    Quiz Noir
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alhanelem View Post
    Actually, they're not getting higher resolution textures. They said a while back they aren't increasing texture resolution.
    Yeah I was gonna say this. I assumed the current client has 1920x1080 textures (even if ps3 only shows them at sub-720p, still) and the fact ps4 is only 1080p for gaming, why would they be getting higher res textures?

    Quote Originally Posted by Fluttersnipe View Post
    My setup barely handles the current version of ff14 on maximum, can only imagine what it'll be like running dx11 .
    Because the current client is DX9 it's using far more than it needs to use to get this level of graphics. Think of it this way.

    On DX9 we need 1000 units to get these graphics.

    On DX11 we'll only need 600 to get the same graphics. And the extra 400+ will allow even more/better things.

    Anyways @OP they said it'll be about 6 months after PS4 retail release of XIV.
    (3)