Results 1 to 10 of 95

Hybrid View

  1. #1
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Foullacy View Post
    SMNs have nearly zero utility.
    I have to correct you on this. A class that has 'nearly zero utility' would be something more like mine, that has to rely on raw damage and mobility. SMN has a heavy, healing debuff and bind. These are exceptional tools.
    (1)

  2. #2
    Player
    Foullacy's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Jonny Utah
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Quote Originally Posted by LongNu View Post
    Stuff
    Dragoons have really good peels, a SMN literally can do nothing for someone being trained except "attempt to do good damage", use Eye for an eye if its not on cooldown and try to cast Miasma (unlikely to happen without burning Surecast since most team train summoners) or try to Miasma II, which is nearly as shitty to hit with as melee skills are.

    Dragoons can remove sprint from someone chasing, ranged stun, and on demand off the GCD stun.
    (0)

  3. #3
    Player
    Djlovedrop's Avatar
    Join Date
    Sep 2013
    Posts
    117
    Character
    Dj Lovedrop
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Foullacy View Post
    a SMN literally can do nothing for someone being trained except "attempt to do good damage", use Eye for an eye if its not on cooldown and try to cast Miasma (unlikely to happen without burning Surecast since most team train summoners) or try to Miasma II, which is nearly as shitty to hit with as melee skills are.
    You must of forgotten Tri-Disaster. Which is our aoe bind for 20 seconds?
    (0)

  4. #4
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Foullacy View Post
    Dragoons have really good peels, a SMN literally can do nothing for someone being trained except "attempt to do good damage", use Eye for an eye if its not on cooldown and try to cast Miasma (unlikely to happen without burning Surecast since most team train summoners) or try to Miasma II, which is nearly as shitty to hit with as melee skills are.

    Dragoons can remove sprint from someone chasing, ranged stun, and on demand off the GCD stun.
    That's no comparison to the utility SMN offer lol
    (0)

  5. #5
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by LongNu View Post
    That's no comparison to the utility SMN offer lol
    Actually it is, though you don't like the comparison. Not to mention DRG has a number of jumps including an on-demand gap closer and an on-demand escape jump that removes bind & heavy. That includes tri-disaster's 20 second bind.

    All a DRG has to do is escape jump out of one tri-disaster (probably the first swift-casted one), then can purify the next (if he manages to let himself get caught), and if he's caught a third time....well, besides being bad, he only has a 5 second bind to deal with. I wonder where the healer would be in all this not cleansing the bind.

    It's a good utility, yes. It's not OP like sleep though... you know... the THIRTY second bind that you CAN'T elusive jump out of?


    And to the OP, if you're already in i90 PvP gear, how do you have any stable data whatsoever? There are almost infinite variables in your matches, where I'm sure the other team has nowhere near the same level of gear / magic defense. Almost any DPS in full i90 PvP gear will feel overpowered...

    The irony is that even with such a skewed gear and stat advantage, it was ONE time out of TWO THOUSAND MATCHES that you crit with a 2400 enkindle (that you can't prove, by the way). Flare can be cast on a much shorter CD and might do close to 2k AoE damage on a crit.

    That's okay though-- the once-a-match 5 minute CD Enkindle is what's overpowered, right?


    If you take away our pet abilities, then why even play a summoner? It's kind of the point of the class.


    The nerfs I could see viable would be:

    - Lowering Miasma's initial cure-debuff & heavy duration
    - Making enkindle single target only
    - Lowering the Pet's HP (maybe by 25%) to make it more viable to kill
    - Not allowing a SMN to SWIFTCAST resurrection (but DO ALLOW a slow-cast resurrection)
    - Change Miasma II to only heavy people, not cure-debuff them too.

    Those nerfs I would feel are reasonable. The stuff the OP mentions, where one delusional DRG agrees with him-- No.
    (3)
    Last edited by xxalucard; 01-02-2014 at 06:39 PM.

  6. #6
    Player
    Djlovedrop's Avatar
    Join Date
    Sep 2013
    Posts
    117
    Character
    Dj Lovedrop
    World
    Gilgamesh
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by xxalucard View Post
    - Lowering Miasma's initial cure-debuff & heavy duration
    - Making enkindle single target only
    - Lowering the Pet's HP (maybe by 25%) to make it more viable to kill
    - Not allowing a SMN to SWIFTCAST resurrection (but DO ALLOW a slow-cast resurrection)
    - Change Miasma II to only heavy people, not cure-debuff them too.
    .
    dont worry these will fix the burst damage!
    (1)

  7. #7
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Djlovedrop View Post
    dont worry these will fix the burst damage!
    Take off your i90 pvp gear and it'll fix your burst damage. Solved your problem without ruining a class.

    Kobe!
    (3)