

I wish SE wasn't so bloody lazy, I can tell SMN is going to be ruined PVE wise once this next update is out, time to roll as a different class I suppose!
How in gods name are you doing so much damage?!?! I've never been able to get that high before jeez


like maraudens damage is any worse.. i have full lvl 70 pvp gear and still i eat those 1.8k marauden attacks... summoners just have only really good uptime all of the time , once u get rank 30 its like free win no matter what u play and how bad u are (against lower rank ppl)
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Last edited by Sunako; 01-05-2014 at 09:52 PM.
uhhh from a SMN who keep jumping every game and do nothing and they call other bad shrug gg farming your win in 3 premade group who keep abusing bug.like maraudens damage is any worse.. i have full lvl 70 pvp gear and still i eat those 1.8k marauden attacks... summoners just have only really good uptime all of the time , once u get rank 30 its like free win no matter what u play and how bad u are (against lower rank ppl)[/IMG]


Jumping is allowed if u do not do it by purpose avoiding melee attacks, I tried to be without shifting with melees. Jumping is also part of gameplay and i have done it since vanilla wow and nobody whined about it there.
I guess u have never tried queue pvp as dps u can not know how long queues take. so i do 2 or 3 man premades. Sometimes we try 4 man premade but seems like queues take to long there so 2man or 3 man premade is the fastest choice.
And i did not said u are bad i said not matter ur class/skills if u have lvl 90 pvp gear u get that much advantages u can kill easily kill anybody without any strategies. Dj said he is doing 1k lifedrain while i m doing like 200 - 400 life drains. It is stupid compare damage if u do not have equal gear than ur opponent. But i agree summoners burst is insane and healing reduce effect should not stack with warriors/maraudens debuffs.
Last edited by Sunako; 01-05-2014 at 11:31 PM.
then you abusing bug on purpose cause you been doing it since wow aye seem hummm logic.Jumping is allowed if u do not do it by purpose avoiding melee attacks, I tried to be without shifting with melees. Jumping is also part of gameplay and i have done it since vanilla wow and nobody whined about it there.
I guess u have never tried queue pvp as dps u can not know how long queues take. so i do 2 or 3 man premades. Sometimes we try 4 man premade but seems like queues take to long there so 2man or 3 man premade is the fastest choice.
i'm playing mainly at night i have to wait for 30-60 m and since i'm the only one on this server doing pvp gg
http://prntscr.com/2gpw85


I m sorry if you misunderstand my point.. it is difficult to change the playing style if have done it for years. And as i said i have tried 2 learn 2 be without jumping with melees.then you abusing bug on purpose cause you been doing it since wow aye seem hummm logic.
i'm playing mainly at night i have to wait for 30-60 m and since i'm the only one on this server doing pvp gg
http://prntscr.com/2gpw85
If u queue 3 at same time df pick randomly one and queue only one bracket and ignore other 2 brackets. I tried it some days ago too but take over 10min without que, then i tried lvl 50 bracket with tank and i get que instantly.

I jump too as WHM to try to keep moving in my direction while tabbing to another target behind me :-/ I feel so guilty doing it but it's how I always played MMO's. It keeps your momentum so you can swing your camera to view others with your camera ><
This is exactly why I stopped PvPing.
Tired of it being solely about gear/gear grind.
I miss the first year of WAR..
ITT: Whining about timed burst(on a 5 minute CD)+overgearing.
If you let a SMN 3 DoT you+Rouse+Spur+Enkindle for a 100-0 finish(against undergeared people), something is wrong. That's ~9s of free reign on you, and ~5s of casting.
DRG/WAR can put out just as burst, it's just that..They're melee. SMN just has an easier time doing it.
Balance around the class, not the gear. Your numbers have no bearing when Gear trumps all.
Also, people saying "but the developer said so!"
Yes, the developer also said MRD/WAR was fine and didn't need any buffs. "We were just doing it wrong."
Or the infamous "Just zoom out your camera!"
Developers are not infallible.
Edit again:
I'm not saying SMNs are weak, either. We're top tier.
However, it takes time and can be countered.
In addition to this, we can't reliably see the true power of any melee class due to netcode limitations and the jumping issue.
A knee-jerk reaction to nerf Summoner, when it's really a huge gear difference, is not valid. At all.
Last edited by Kevee; 01-05-2014 at 11:45 PM.

Oh wow, I had no idea you had to cast two whole abilities to set up your burst. That changes everything.
/sarcasm
I've fought a disturbing number of SMN who start the fight by Swift-casting Miasma. How exactly am I supposed to stop them from hardcasting ONE spell when they still have Surecast and Equanimity?
I hope you realize defending that burst strength and setup requirement is equivalent to saying: If you ever let a geared BLM cast two Fires on you (one if he's lazy and swift-casts the first), and then 'let him' Scathe a couple times, you deserve to be globalled.
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