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  1. #1
    Player
    CruxisSeptentrion's Avatar
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    Aug 2013
    Posts
    53
    Character
    Cruxis Septentrion
    World
    Adamantoise
    Main Class
    Arcanist Lv 50

    Please make Sustain remove debuffs

    At least for SMN, I've had some instances where if Garuda gets hit with a nasty debuff, I have to sit there and just watch her die as there's no way I can remove it.

    2 examples of these that I have found are Garuda EX from the Windburn debuff that happens when the small and very fast circles of AoE come down (which isextremely annoying since there's almost no way to avoid her getting hit with the attack if it decides to land), and the line fire attack used by the third ADS orb during Turn 2.

    Currently the best way to remedy the situation is to resummon when the Egi dies, but with the MP cost what it is (and the time necessary if Swiftcast isn't up) it's not a very attractive solution.

    On scholar, I don't find it to be nearly as bad since you can just use Leeches on Eos and can remove her debuffs far more easily.

    Also, I understand that for pvp reasons this could cause an imbalance, but this thread is strictly directed towards some of the PvE encounters.
    (4)

  2. #2
    Player
    Typrix's Avatar
    Join Date
    Jan 2014
    Posts
    8
    Character
    Typrix Fields
    World
    Masamune
    Main Class
    Arcanist Lv 50
    Why not just make pets invulnerable? Or you know, you can control your pet so it doesn't get hit in the first place.
    (0)
    Last edited by Typrix; 01-26-2014 at 11:18 PM.

  3. #3
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    The Garuda EX feathers drop in about a second. There's literally no time to move Garuda out of the way. Although since I'm usually not using shadow flares for Garuda I tend to have swift up to resummon her
    (0)

  4. #4
    Player
    Typrix's Avatar
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    Jan 2014
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    8
    Character
    Typrix Fields
    World
    Masamune
    Main Class
    Arcanist Lv 50
    Garuda jumps after a fixed period of time. If you know she's going to jump soon, just move away from her and heel. There's really no reason for you or your egi to get hit by the feathers since both you and your egi (assuming you use Garuda-egi, which you should be) are ranged. Even if for any reason the egi get hits by one, just sustain immediately and it'll survive. If you let it get hit by 2 or more feathers, then it really is your fault.
    (0)

  5. #5
    Player
    CruxisSeptentrion's Avatar
    Join Date
    Aug 2013
    Posts
    53
    Character
    Cruxis Septentrion
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Typrix View Post
    Garuda jumps after a fixed period of time. If you know she's going to jump soon, just move away from her and heel. There's really no reason for you or your egi to get hit by the feathers since both you and your egi (assuming you use Garuda-egi, which you should be) are ranged. Even if for any reason the egi get hits by one, just sustain immediately and it'll survive. If you let it get hit by 2 or more feathers, then it really is your fault.
    I do that already. However, in this case it makes the pet a handicap vs an asset which kind of defeats the purpose of the class entirely. It's a bad design decision to make it so that not only do I have to move out of something but I also have to babysit something else. I'm fine with making them immune to the effects or at least getting a much lower damage version, that would also alleviate the issue at hand.
    (0)

  6. #6
    Player
    Georgevonfranken's Avatar
    Join Date
    Oct 2013
    Posts
    28
    Character
    Candy Apple
    World
    Brynhildr
    Main Class
    Arcanist Lv 50
    Smn has the added complexity of managing a pet(not very complex) just bind move to a key and while you are casting a spell move her away from the boss.
    (0)

  7. #7
    Player
    Seobit's Avatar
    Join Date
    Oct 2013
    Posts
    246
    Character
    Luna Clear
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Yes, you can avoid windburn on pets by moving them preemptively, but it's not always so easy for other mechanics such as firestream or any other future fights with dot mechanics they might add. Pets have a huge vulnerability against dot mechanics, in the same way as they would have a vulnerability to aoe if they took full damage from them. A dot on garuda is almost assuredly a death sentence for her, unless you're lucky enough that one of the healers esuna her which is unlikely considering she doesn't even show up on the party frame.

    They need an extra defense against dot, just like they have one for aoe. I think sustain removing debuffs is a good idea, considering you can't ever expect a healer to properly do it themselves. Having them take reduced damage from dot would be another possibility, enough that you can actually keep them alive by casting sustain on them.

    Most definitely add pets to the party frame.

    And don't make the argument of having to manage your pet when casting a spell on it to remove a debuff from it is exactly just that, managing it.
    (3)
    Last edited by Seobit; 01-27-2014 at 07:57 AM.

  8. #8
    Player
    Typrix's Avatar
    Join Date
    Jan 2014
    Posts
    8
    Character
    Typrix Fields
    World
    Masamune
    Main Class
    Arcanist Lv 50
    So should they just make the pets invulnerable? If not, why not?
    (0)

  9. #9
    Player
    OmegaNovaios's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Typrix View Post
    So should they just make the pets invulnerable? If not, why not?
    Titan-Egi.
    (1)

  10. #10
    Player
    CruxisSeptentrion's Avatar
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    Aug 2013
    Posts
    53
    Character
    Cruxis Septentrion
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Invulnerable pets would be fine as well, or take extremely reduced damage that would be at least manageable by Sustain.

    I had suggested that Sustain remove debuffs because it would at least add a worthwhile choice to a battle. I don't advocate making things easier or less challenging, but I do advocate making something less annoying.
    (0)

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