Results -9 to 0 of 11

Threaded View

  1. #1
    Player
    Steb's Avatar
    Join Date
    Jun 2011
    Posts
    12
    Character
    Steb Starwin
    World
    Excalibur
    Main Class
    Rogue Lv 60

    Auto-Attack is Fine, Removing TP building attacks is not.

    Title says it all. I'm fine with the inclusion of auto attacks to allow combat to move along more fluid and at a quicker pace. What I'm not okay with, is having them remove TP building attacks like Heavy and Light Strike.

    Having TP Builders gives you just another option in battle, instead of sitting around, waiting for auto attacks so you can use TP abilitys, you can actively move the battle forward, produce tp, and add damage.

    This would allow for you to setup multiple combo attacks to string together. The way they are setting it up in the video, is very, very boring, reminds me wayyyyyyy too much of FFXI, and I don't enjoy playing MMO's to stand still, waiting for my character to build enough points to do something useful, I'd like to have an active control of how fast I can do that.

    Not to mention ability's like Close shot, Light Strike, Stab, and Thrust all have special ability's applied to them, that not only do damage and generate TP, they also apply special effects.

    To conclude, Auto Attacks are fine, and should be added into the game, so that even when your doing other skills, your still throwing base attacks out, and generating some TP here and there. Getting rid of normal attacks however, makes the game slower, duller, less in the users control, and is working against the goal of the development team to provide better gameplay.

    Tell me this doesn't look pathetically boring?

    New Auto Attack Video <---- Click me!

    Just watching those fights made my eyes start to bleed with boredom.
    (0)
    Last edited by Steb; 06-15-2011 at 01:40 AM.