Quote Originally Posted by Ildur View Post
This game is alt-unfriendly because its systems were not made to benefit alts. They are allowed to exist, yes. The same way you can build a house in the dessert. But getting water and food to that house in the dessert is going to be quite problematic compared to, say, staying in your house in the forest.
We can start for the fact that you can't send gear to your alt characters unless you get a friend to do it for you (which is a needless chore) and you can't use mounts until level 20 which, no matter how fast you think levelling an alt to level 20 is, it will always be much slower than having your chocobo available since level 1 like your main character probably can. What's more: the more alts you have, the more time you have to spend levelling them all to 20 to unlock your mount. Time that, you know, you could be using on that single character to get to certain class levels faster.
And if you don't want the mounts you still have to level them up to 15 to unlock airship travel and dyes. The first you'll need to move your alt around and the second you'll need unless you want to look like an idiot with yellow pants, a green shirt and blue kitchen mitts.
I'm not quite sure how "new characters have to unlock things" is really much of an argument for a game being especially alt unfriendly, it's pretty much standard fare: You're complaining about building any house at all at that point.

Listing the benefits of leveling a new class on the same character as a penalty for rolling an alt and deliberately omitting the benefits of having alts seems disingenuous too.