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  1. #1
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by synaesthetic View Post
    Kinda renders the whole "armory system" ideal pointless, though, doesn't it? This game is so relentlessly alt-unfriendly that I do not see any reason why this should be done, and certainly not forcing respecs to cost 10k seals.
    This depends entirely on what you think the armoury system is about, doesn't it? Just because you can switch to all classes/jobs on the same character, doesn't mean you should be the very best at every class/job on the same character. Want to be the best on everything? Then you have other slots to make new characters that you can do that with. Whilst FFXIV =/= FFXI, in said game, which the armoury system is based on, you couldn't max out every job even though you could also switch to other ones. The benefit here is that you don't have to level up multiple characters and repeat content, unless you absolutely must/want to to maximise your game play in a given job.

    And even in XI, where there was also stat allocation once you hit level 75, there was best places to put your stats. It wasn't pointless to have it, it just let you work out where you wanted your play style to focus into. They also applied to all jobs and not just a single one. This is pretty much always going to be the case where any person wants to max out the best in stats. Otherwise, you have all the choice in the world. The game does not prevent you putting points into STR for your BLM (only your own sense). The overall effect of the stat bonuses is only important in high end content.

    With stat allocation between 2 Jobs in XIV, it's about deciding (y'know, actually giving some serious thought to what you want to do) where you want to put those stats. You can either improve a specific Job in a specific way, or you can improve both Jobs in a general way. And not putting INT into your SMN doesn't gimp that job, it just doesn't improve it. Stat points are a bonus not a forced part of the system.
    (2)

  2. #2
    Player
    synaesthetic's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Aeriyn Ashley
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Themis View Post
    *words*
    When you have to choose between multiple totally pointless options and one actually useful option, there might as well be no choice at all.
    (1)

  3. #3
    Player
    Shamirah's Avatar
    Join Date
    Aug 2013
    Posts
    347
    Character
    Shamirah Zullya
    World
    Moogle
    Main Class
    Arcanist Lv 59
    Why is this game "alt-unfriendly" ? There is absolutely nothing preventing you to level up some alts. Nothing.
    (2)

  4. #4
    Player
    Thorauku's Avatar
    Join Date
    Oct 2013
    Posts
    931
    Character
    Yvaine Isaulde
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Shamirah View Post
    Why is this game "alt-unfriendly" ? There is absolutely nothing preventing you to level up some alts. Nothing.
    Lockouts.

    /10char
    (1)

  5. #5
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Thorauku View Post
    Lockouts.

    /10char
    Pretty sure by Alt he meant level up different charactor not swapping to different Job on the same charactor.
    (1)

  6. #6
    Player
    Calyanare's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Calyanare Vendaurel
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ValorSekari View Post
    So I should put 15 on vit/piety if I plan to play both jobs?
    That's what I did, and it works well. You get around 1 point of heal/damage per stat point in MND/INT, so the difference is actually minimal. Remember that in addition to increasing your MP pool, PIE also increases MP regen as well, which is pretty useful... In some situations (like PvP or Turn 5), 30 VIT is not a horrible idea either, IMO.

    Quote Originally Posted by Remn View Post
    Pretty sure by Alt he meant level up different charactor not swapping to different Job on the same charactor.
    Making separate characters gets you around the lockouts, but has its own problems, the biggest of which in my estimation is the need for redundant leveling to unlock cross-class skills (and basic ones like mounts, airship, etc.). Ain't nobody got time for that (at least, it sounds horribly mind-numbing and wasteful to me).
    (0)

  7. #7
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Karnage720 View Post
    My main USED to be SMN. Like many, I unlocked SCH just for the lulz and to have another 50 job. Unfortunately, I ended up liking it ><. So much that I made it my main over my SMN so I switched my stats to MND. I don't want to retire my SMN entirely but I also don't want to play a gimped SMN, and -30 INT is a gimped SMN. I don't recall them addressing this problem, but maybe I missed it, hopefully one of you guys know.
    If you allocate PIE instead both SMN and SCH benefit. SMN needs more MP/MP regen to sustain 100% uptime on longer fights and/or to conserve up to 6 aethers (saving 3 + CD for another 3) for bursting DPS checks. SCH needs the same for longer fights it's just not for DPS checks. If the fight isn't that long then you "SHOULDN'T" have an issue with either job no matter how you spec.
    (0)

  8. #8
    Player
    Akirakogami's Avatar
    Join Date
    Aug 2013
    Posts
    184
    Character
    Akira Pink
    World
    Hyperion
    Main Class
    Archer Lv 50
    I've seen snm with 4750 HP with mostly DL. It's not ideal, but you could put points into pie and vit and both jobs would benifit.

    they should put some pie scaling on some of the arc abilities.
    (0)

  9. #9
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Akirakogami View Post
    they should put some pie scaling on some of the arc abilities.
    Why would an Archer want Piety?
    (0)

  10. #10
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Viridiana View Post
    Why would an Archer want Piety?
    For longer songs. Obviously.
    Lol.
    (0)

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