Am I the only one who feels that crafting is pretty much worthless in this game? Combat jobs get all their gear from dungeons and such, never has any materia slots making the entire materia system pretty much pointless for them (with the exception of the pvp set, but your not going to do coil or something in pvp gear). Crafters cannot make anything worth equipping for lv 50 combat jobs other than a weapon thats used to make the relic.
Cooking is especally worthless as the buffs are so small they are not even noticable at all. I think they need to have 2-3x the amount of stat boost they currently do to actually be useful.
Am I the only one who feels crafters need to be made part of the combat job endgame? I was thinking along the lines of gear being dropped in parts, and you have to have a crafter of a certan skill/stat to piece it together with a special interface, also make the materials no-trade so people can't just sell them on the market.