Quote Originally Posted by Hitome View Post
offline-esque gameplay you desire isn't going to happen in an online game.
Oh really?
So let me get this straight...
In all those years of MMO history, throughout Everquest, WoW, AoC, Aion and whatnot people have been experiencing "offline" gameplay because hey, I guess those development hours poured into lag compensation research should've been spent on something else - after all, who cares about smooth gameplay? And apparently, with the arrival of MMOs with action-styled combat like Vindictus, C9, Tera, Blade and Soul, Dragon Nest and countless others, nobody with less-than-perfect connections ever played them, because I can't recall any "I've been hit by stuff I've been out of" complaints either. Shame on all those ungrateful whiners who blame SE, having suffered similar lags in every other online game, they must be plotting something, eh?

P.S. I installed a Chinese Blade and Soul client about a week ago. My connection to China is far from perfect, but guess what, even after soloing some instance boss (which took me roughly 15 minutes of careful dodging, ability chaining and positioning) I haven't been hit by any telegraphed attacks I wasn't in range of. Magic, I tell you.