While this is an odd stance to take on their part. Culinary is farm more useful at 50 than alchemy is. They even enhanced the usefulness in the last patch to make it fantastic for endgame. Why not actually make alchemy useful as well?
This exactly. Making food be a huge upgrade and an almost necessary buff in the hardest fights in the game but no support for the other consumable item profession makes no sense.
I understand RMT concerns but making something practically useless has made it pointless to have the items in the game period, much less having them as 2 star recipes of all things
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