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Thread: Survival Mode

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  1. #1
    I like the concept of survival mode too but more of an instance or gauntlet type zone where there is an objective to get to the end of an obstacle course with multiple levels or mobs and content, indoor and outdoor, party and solo, battle and non battle encounters with speedrun options and non. Including the new treasure maps would be cool also. It could start at lower exp levels and end at max level content. They could make it possible to rejoin and map your progress as you go at various landmarks. Achievements and rewards for time trials and completion at various exp levels.

    Anyway thanks for starting this thread @OP, been wanting to see this type of discussion for a while.
    (1)

  2. #2
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by MStowastiqVahlshdeh View Post
    I like the concept of survival mode too but more of an instance or gauntlet type zone where there is an objective to get to the end of an obstacle course with multiple levels or mobs and content, indoor and outdoor, party and solo, battle and non battle encounters with speedrun options and non. Including the new treasure maps would be cool also. It could start at lower exp levels and end at max level content. They could make it possible to rejoin and map your progress as you go at various landmarks. Achievements and rewards for time trials and completion at various exp levels.

    Anyway thanks for starting this thread @OP, been wanting to see this type of discussion for a while.
    No problem! I did mean for it to be instanced, and a gauntlet mode would be sick!
    (0)