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  1. #1
    Player
    Rhas's Avatar
    Join Date
    Feb 2013
    Posts
    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by alhandra View Post
    blame lazy people who buy gil
    No, blame the way it is overbearingly thrust on us when certain simple mechanics (as they changed in XI) could actually be implemented to work here. Sellers would not make a dime if them add the flags unique, nosell and notrade to future created items because then there is no profit to be made and its just left to people that either want to collect it for the fun of it (since whatever item it would drop would quickly be made useless by either leveling or gearing up) or collect it for the look whenever they finally implement that system.

    Buying gil my be lazy but removing fun before even delivering it is.. well... you know... (just look at fishing if you lack an example)

    To be quite honest, I'm more sick of hearing they can't or won't do something strictly because it can be "abused" by gilsellers.

    I do, however, enjoy the game. It could just be a lot better if they stopped worrying quite so much about certain things.
    (0)

  2. #2
    Player Battlewrench's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Haru Degurechaff
    World
    Brynhildr
    Main Class
    Pugilist Lv 65
    Open world content is treasure maps, which are face roll easy and drop mats and tomes. No point IMO. Daily quests are...well daily quests, repeat and get bored. No danger, no great reward, no open world content.
    (1)

  3. #3
    Player
    Leowilde's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,088
    Character
    Aegis Corona
    World
    Phantom
    Main Class
    Dragoon Lv 88
    Give us VAST areas, where you feel the wind and the snow/sand in your face, and please, no settlements. I'm talking about wilderness. And let there be something to find in random places, without having to activate a quest first. Stuff hidden in corners and behind bushes (inside bushes?) like materials, gil, treasure chests etc. And the level of what you find increases with your level. Perhaps occationally you might be lucky and run across something valuable?

    All this summarized: large areas to explore, and reason to explore them! Please!
    (1)
    Last edited by Leowilde; 12-31-2013 at 08:27 AM.

  4. #4
    Player

    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    668
    Yesh, we want more!
    (0)

  5. #5
    Player
    ruinedmirage's Avatar
    Join Date
    Aug 2013
    Posts
    461
    Character
    Jera Teiwaz
    World
    Siren
    Main Class
    Weaver Lv 50
    Heh, secrets in games may have worked in the '80s and '90s when the best most people had was word of mouth rumors about secrets. Today, within a couple hours of added content, levels are capped, content is beaten, exploits/glitches are found and made public, and anything you hope to be a "secret" or "hidden" is added to a wiki to be looked up immediately. Times change.
    (0)

  6. #6
    Player
    Merylx's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Alyssa Edwards
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    I'd love this. As much as I love and adore the game, the world feels very fragmented. Almost everything is done through the DF. I can honestly think of many things they could do to FFXIV with open world content. Damn, it'd be amazing.
    (1)

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