Ran through solver several times after adding kevee's fester datapoint, kenji's b3, as well as a higher DTR (325 using buttons) + damage modifiers (Heavy Thrust +15% and BFB +30%) to gain a higher-clarity full thrust damage point.

Current results:

WD*.2714745 + STR*.1006032 + (DTR-202)*.0241327 + WD*STR*.0036167 + WD*(DTR-202)*.0010800 - 1
WD*.2714745 + STR*.1006032 + (DTR-202)*.0241327 + WD*STR*.0036167 + WD*(DTR-202)*.0022597 - 1



I also imported Eien's Bard shots. Some of the ranges have dubious max/min values, but they seemed to match from a sanity-check perspective.

I uploaded the spreadsheet I used here: http://www.fileswap.com/dl/h8Dzf1GmVN/

... if anyone wants to do further testing.

Beyond that the formula results seem to match reasonably well with the abilities tested.


Wtb an Allagan-geared BLM with >300 DTR to eat some HQ buttons and load up Raging Strikes AF3 Flare to get some high-magnitude data.