Quote Originally Posted by Ganiman View Post
My suggestion to the OP is to level a tanking class. Take it to 50, do some dungeons with it. Get a feel for it. Then as a DPS role you will have a better understanding of the dynamics of a party.
Yup. Actually I think it works pretty much all the way around - tanks should play a melee DPS class sometime so they learn the frustration of having a tank spin a mob around in circles for their own amusement, making flank/rear attacks hard if not impossible to pull off, or positioning mobs right next to damage pools so melee can't get those flank/rear attacks off without damaging themselves in the process. I used to play tanks in previous MMOs prior to going with DPS this time around and the experience has a huge impact on what I do. One thing I used to see a lot from folks who pulled aggro is they'd either hit all their cooldowns in an attempt to burn the mob ASAP, either that or they'd do a 180 and run away from the group. Pop a defensive cooldown or a threat dump and stay put. If the tank's worth their salt, they already know they lost a mob and will be by to reclaim it shortly.