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  1. #1
    Player
    Caraway's Avatar
    Join Date
    Aug 2013
    Posts
    353
    Character
    Shiloh Everlost
    World
    Jenova
    Main Class
    Marauder Lv 85
    A lot of folks have given a lot of good reasons why it's generally a bad idea to be pulling as a DPS.

    It screws up pacing, it screws up cooldowns, it screws up rotations, and it just generally screws up the run when everyone's running around like headless chickens.

    It would be different if DD players in this game had any decorum at all and knew to run to the tank when they get aggro, or knew to switch targets when they have too much aggro. But no, people who play DD in this game seem to think it's WoW and tanks have magic "I have all aggro now" buttons and that it is solely the tanks job to manage aggro in a fight.

    Quote Originally Posted by Versiroth View Post
    Point is, DPS is easy. You just need to stay out of bad stuff and DPS most of the time. Tanking and healing are more difficult for obvious reasons and if you want to encourage people to do those two jobs more, stop doing things to make them want to quit.
    This is pretty bullshit in this game especially. There are so many fights in FFXIV where the DD roles are the lynchpin of the fight. Good luck meeting those DPS checks without them. Good luck managing key adds without DPS. This isn't a game where your DD can't just sit back and blissfully hit their rotations.

    Truth is, in a lot of boss fights the tank has it incredibly easy. We get to sit put and spam our hate combos on a single mob and the majority of the time their AEs won't target us; they'll go after the heals/DD. Yeah, we tanks have a lot of work getting the party to the boss but once we're there? We get to have a pretty easy time of things for the majority of boss fights.

    I'd say healers probably have the hardest job in this game with constant streams of damage being applied not only to the tank but to DD as well, and also having to get what DPS in they can.

    Quote Originally Posted by Savage12 View Post
    I think some dps are use to other games when a range dps job was to pull to split up stacks of mobs and if you got more mobs than intended someone would cc the rest.In this game people just want to tank and spank.I would even get yelled at for using sleep on my blm to make runs go smoother(not talking about speed runs).
    You can still do that in this game, but personally I think the only class that should be even thinking about it is the bard. A ranged standard attack has longer reach than a tank's ranged attack after all and it is negligible amount of hate generated. As long as the bard realizes they can't immediately start unloading this method of pulling can be safe.

    It is sad though that this game doesn't seem to have any ability or need for splitting pulls, considering everything is linked.
    (0)

  2. #2
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Caraway View Post
    A lot of folks have given a lot of good reasons why it's generally a bad idea to be pulling as a DPS.
    ....
    i agree, from hard to easiest. healer>melee dps>casters>bards>tanks
    (0)

  3. #3
    Player
    Marleytiva's Avatar
    Join Date
    Aug 2013
    Posts
    79
    Character
    Marley Tiva
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Caraway View Post
    This is pretty bullshit in this game especially. There are so many fights in FFXIV where the DD roles are the lynchpin of the fight. Good luck meeting those DPS checks without them. Good luck managing key adds without DPS. This isn't a game where your DD can't just sit back and blissfully hit their rotations.

    Truth is, in a lot of boss fights the tank has it incredibly easy. We get to sit put and spam our hate combos on a single mob and the majority of the time their AEs won't target us; they'll go after the heals/DD. Yeah, we tanks have a lot of work getting the party to the boss but once we're there? We get to have a pretty easy time of things for the majority of boss fights.

    I'd say healers probably have the hardest job in this game with constant streams of damage being applied not only to the tank but to DD as well, and also having to get what DPS in they can.
    ...Have you even completed anything passed Titan HM? There are a few exceptions but the majority of the time I'm just as mobile as the DD. Tanking is also a helluva lot more than "just spamming hate combos". Proper timing of your cooldowns, mobility, and keeping tabs on your co-tank etc. is more than "just spamming hate combos". DDs also aren't the "lynchpin" of the fight. Every person in that group has a role to play, you aren't going to complete Coil without Tanks or Healers.

    Healing is actually pretty chill if your group can dodge, but there are exceptions.
    (2)

  4. #4
    Player
    Xieveral's Avatar
    Join Date
    Aug 2013
    Posts
    401
    Character
    Cardinal Copia
    World
    Balmung
    Main Class
    Warrior Lv 70
    There's a difference between accidental aggro and deliberate pulls.

    Trigger-happy DPS are welcome to tank what they pull.
    (2)
    Last edited by Xieveral; 12-31-2013 at 04:07 PM.

  5. #5
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Xieveral View Post
    There's a difference between accidental aggro and deliberate pulls.
    Sometimes not so easy to tell x-x I once blatantly let a dd die in pre-nerf AK when they accidentally aggroed a dullahan thinking they had pulled it on their own, came off as a real d***.
    (0)

  6. #6
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Xieveral View Post
    There's a difference between accidental aggro and deliberate pulls.

    Trigger-happy DPS are welcome to tank what they pull.
    XD.

    What I say "You pull it, you tank it". A good DPS works with the tank, optimizes their DPS yet still controls enmity. A bad DPS only thinks of their own epeen.
    (3)

  7. #7
    Player
    Krsnik's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Fenris Fenrir
    World
    Balmung
    Main Class
    Black Mage Lv 80
    If I'm tanking, I'll let the DD know if they should pull something.
    If I'm a DD, I'll let the tank pull unless they tell me to pull something.

    There could be a lot of factors why they're waiting in between pulls. Maybe they're waiting on TP. Maybe they're waiting on MP. Maybe their controller died. If they're pulling slowly ask them polite why.

    It's not just simple courtesy to let the tank pull, it's so the pulls are controlled as much as possible. At least if you let the tank pull, you know the tank is ready. If not, then you're just making everyone's job that much harder.

    I like to mark trash mobs before my pulls. If a DD pulls when the mobs aren't marked, then I have to run in and pull the hate off the DD, and chances are the healer gained aggro, then now I have to run back and forth between the healer and DD, along with marking targets, at the same time re-establish hate. Most likely, I'll be spamming Flash, so now my rotation is screwed up.


    TL: DR: Let the tank pull so at least you know they're ready, and they can control the situation right from the start. It makes everyone's job that much easier.
    (2)
    Last edited by Krsnik; 12-31-2013 at 09:30 PM. Reason: Cause of the Stupid Post Limit

  8. #8
    Player
    MomoOG's Avatar
    Join Date
    Aug 2013
    Posts
    367
    Character
    Vicas Windwalker
    World
    Lamia
    Main Class
    Pugilist Lv 70
    The way I see is if dps is geared enough to both pull aggro/tank the mob, stay alive, and kill it faster then its perfectly fine. This obviously applies only to content which you outgear because otherwise dps is not going to survive tanking the mob. Anything that makes a run go faster is not a problem in my eyes and I play both tank and dps.
    (1)
    Last edited by MomoOG; 01-01-2014 at 12:19 AM.

  9. #9
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by MomoOG View Post
    The way I see is if dps is geared enough to pull both pull aggro/tank the mob, stay alive, and kill it faster then its perfectly fine. This obviously applies only to content which you outgear because otherwise dps is not going to survive tanking the mob. Anything that makes a run go faster is not a problem in my eyes and I play both tank and dps.
    This!

    Please check gear before juding.
    Easily to survive up to 3 trashmobs in lower dungeons solo!
    The question you should ask is: Does he harm the group or not?
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  10. #10
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quite honestly it's just rude and insulting. It's just one dps saying (in my mind) that they can do my job better then me. Many here have stated very good reasons why it's bad, some don't mind when a dd pulls as long as they can handle it. The bottom line is, the tanks job is to tank, the healers job is to heal, the DDs job is to do damage and the whole party's job is to work together, so let's keep it that way. If you got a suggestion for doing it different, speak up, it's not hard
    But don't take it upon yourselve to decide for the party, or your gonna have a bad time
    (4)

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