I bet someone is going to flame me for attacking rude inconsiderate people, watch and see! lol
I bet someone is going to flame me for attacking rude inconsiderate people, watch and see! lol
If you do this one or two times and seem to have a good reason (for instance: an unlinked mob could be pulled because you reacted quickly which makes it easier for everyone than having to handle that mob and 3 others at the same time), I don't mind.
If you do this the whole dungeon, and appear to be grossly overestimating the party's speedrun capabilities or just seem like a bored brat, I will let you run into your death eventually. It's reckless and stupid, and often inefficient: the harder the time the tank has to peel enmity back off of a dps, the more time is wasted that could have been used de-buffing or DoT'ing or actually dealing extra damage to the mobs. This is not taking into account the amount of TP/MP that can get wasted on this which might end up saving everybody's butt down the road.
I highly suggest you try running tank one of these days. Also, it's not just dps pulling mobs, there are healers that do this too, and it's sometimes even worse when they start spam-healing themselves and building huge enmity chunks that way. Also, it's harder to let them die to their own ridiculousness.
Last edited by Moirear; 12-31-2013 at 02:32 PM.
I don't know what I am doing or how to avoid this but I am always a healer in dungeons and rarely attack enemies. I wait until the tank starts his job then I get involved and start healing but I find that when I do start healing I get attacked like crazy even if I don't attack the monsters.
I do have some DPS moves which when I use I understand why I am being attacked but when I am healing. I am just a little confused.
Every time you heal or buff a character who's the target of any mobs, you build a chunk of enmity on each of those mob's enmity tables, no matter the amount healed. Some abilities build more enmity than others, like using Medica (healing multiple people counts for multiple increases in enmity) or Regen (every tick of Regen healing, it builds enmity in every mob attacking that person), and overhealing (when the player character is at full or almost full health, for instance, and you still heal) also builds enmity, regardless of you actually healing zero points of damage. If you overheal when unnecessary and/or your tank is bad at holding/outmatching enmity, you peel enmity off the tank often. In fact, a healer's attacks usually have a tendency of building less enmity (AoEs like Holy notwithstanding).I don't know what I am doing or how to avoid this but I am always a healer in dungeons and rarely attack enemies. I wait until the tank starts his job then I get involved and start healing but I find that when I do start healing I get attacked like crazy even if I don't attack the monsters.
over healing especially for whm's will get u a lot of hate. couple tht with medica II and then u get a whole lot lof attention from the mobs if the tank isnt paying attentionI don't know what I am doing or how to avoid this but I am always a healer in dungeons and rarely attack enemies. I wait until the tank starts his job then I get involved and start healing but I find that when I do start healing I get attacked like crazy even if I don't attack the monsters.
I do have some DPS moves which when I use I understand why I am being attacked but when I am healing. I am just a little confused.
Yes, someone told me about using Medica. I haven't got Medica 2 yet and usually it's the first time I use Heal I get attacked. Not that I can't handle it. I usually attack when I am attacked (I use my Fluid Aura to throw them away) and then understand if the monsters come after me. I was just curious about getting attacked by healing.
Thanks for the info.

From the description here and in your second post, it sounds like your problem isn't your problem at all. If you're getting attacked the first time you cast cure, it's because the tank's not using his AoE hate move(Flash or Overpower) after pulling the mobs. If I were in your position, I'd speak with the tank about it, because there's a good chance they might be new to tanking.I don't know what I am doing or how to avoid this but I am always a healer in dungeons and rarely attack enemies. I wait until the tank starts his job then I get involved and start healing but I find that when I do start healing I get attacked like crazy even if I don't attack the monsters.
I do have some DPS moves which when I use I understand why I am being attacked but when I am healing. I am just a little confused.
As others have said, though, healing does increase your enmity with the enemy, so it's something to look out for. But, if a tank is making liberal use of his AoE hate move and you aren't overhealing, it should be a rare occurrence that you draw hate.
This is one of the things I miss about the original Guild Wars.
People liked me to pull enemies with my bow. :-(
DPS are in no position to decide the pace of dungeon progression.
Players who have no regard for one another are the bane of online gaming.
No, the bane of online gaming are people who simply "contribute" by jumping at other players. NEVER did I say i was deciding the pace of the dungeon. The scenarios im talking about is when we agree we are doing a speed run and the tank doesnt do it. Of course, you would know that if you took a second to ask about more details, instead of going into auto pilot and blaming me for everything that is wrong with the online gaming community.
@Everyone else with the helpful posts,
Thanks. i have a better understanding of the pulling issue and will try to address it differently in future runs.
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