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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    the auto attack looks painfully slow, i thought they said they wanted it to be faster than XI. well in that video it looks just as slow as XI, i was hoping for at least 5%-10% faster. (im bad at math)
    im glad they are working on the look of the animations, i cant wait to see if they spruce up magic spells.
    im also really dissapointed that they were unable to complete this in time.
    (4)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  2. #2
    Player
    Rane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Rane Farstrider
    World
    Excalibur
    Main Class
    Dragoon Lv 100
    I have to admit, I thought we'd have to wait a little longer for 1.18, but this delay is longer than I expected. If "two more weeks" means two more weeks after mid June ends, then that puts us in early July. I'm not sure if that's what he meant or not.

    In any event, the delay is disappointing, but understandable. While I'd like to try out the new content right away, I'd really rather they proceed carefully with such a major change to how the game plays. If this is the battle system we're going to be using from now until the end of XIV's lifecycle, the extra work they're putting in now will be worth it in the long run. That's not to say that I demand perfection out of the battle system the day 1.18 hits. Actually, I expect there to be quite a few problems that will be worked out over time. But a major gameplay change is not the kind of thing that you just want to push out the door.

    At least, that's what my logical side says. The rest of me just wants the damn patch right now
    (11)
    Last edited by Rane; 06-14-2011 at 05:26 PM.

  3. #3
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Rane View Post
    The rest of me just wants the damn patch right now
    Same.
    1.18 will give me a reason to start playing again even if it is only for a short while just to try out the new battle mechanics.
    When raid areas are implemented, I'll probably be back for a long while.
    (3)

  4. #4
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    I'm underwhelmed. There is no advancement at all if they only did 1 dungeon and auto-attack so far. I would find it really hard to believe that they all had to work on auto-attack. Just how low is the budget and understaffed are they for FFXIV. Does this game have any priority at all anymore at Squaresoft? And he points out one guy that's going to overworked from testing? Jeez

    Edit:

    In case you don't know, raid = endgame. Happy ?
    No raid is just a group bigger then a party with special circumstances. For all we know we might be stuck with a raid dungeon for rank 30-40 range.
    (3)
    Last edited by KumaAkuma; 06-14-2011 at 05:23 PM.
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  5. #5
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by KumaAkuma View Post
    Edit:



    No raid is just a group bigger then a party with special circumstances. For all we know we might be stuck with a raid dungeon for rank 30-40 range.
    we already know this. We are getting a raid for 4-man mid-level and another for 8-man 50.
    (0)

  6. #6
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by KumaAkuma View Post
    I'm underwhelmed. There is no advancement at all if they only did 1 dungeon and auto-attack so far. I would find it really hard to believe that they all had to work on auto-attack. Just how low is the budget and understaffed are they for FFXIV. Does this game have any priority at all anymore at Squaresoft? And he points out one guy that's going to overworked from testing? Jeez

    Edit:



    No raid is just a group bigger then a party with special circumstances. For all we know we might be stuck with a raid dungeon for rank 30-40 range.
    There will be one Instance Dungeon for balanced for Rank 30 light parties, and one Instance Dungeon for Rank 50 full parties in 1.18.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  7. #7
    Player
    Aizm's Avatar
    Join Date
    Apr 2011
    Posts
    14
    Character
    Aizm Telamon
    World
    Midgardsormr
    Main Class
    Arcanist Lv 43
    Anyone else realize that TP seemed to regen? Maybe a testing mechanic or something in the new battle-fixes?
    (0)

  8. #8
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Aizm View Post
    Anyone else realize that TP seemed to regen? Maybe a testing mechanic or something in the new battle-fixes?
    lnc-related part is obliusly regening, he used invigorate.
    For gld and pgl, tp raises taking hit too, as was in ffxi, but not really regening
    (1)

  9. #9
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Aizm View Post
    Anyone else realize that TP seemed to regen? Maybe a testing mechanic or something in the new battle-fixes?
    I think the tp was doing that cause this was just a demo to show off the new battle skills or certain animations could have been cutting off the AA animation so the char was still getting tp.

    Well i knew it was gonna get delayed but i rather have the patch be good than be worse than the release of this game was. That Glad and lancer ws made me jizz <.<
    (1)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Asia
    Posts
    34
    So no patches at all through June? I was hoping they'd at least let out the battle modifications and let the raid content be pushed back as planned instead. Because honestly anything is better than the current state of the game now.
    (0)

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