Quote Originally Posted by Xenor View Post
You say that like it's currently broke. I play ARC because I like ranged attacking. If I want to be hacking at the mob up close with an axe I'll go play Marauder.

We don't want to be up close to a mob to auto attack!
This current system of weapon = class is already starting to be a problem. I wonder if we're moving to multi-weapon class future. I kinda hope so.

I'd have to guess the only reason they won't have a ranged auto attack is to avoid "accidentally" wasting arrows.

I vote we make ammunition just single equip items and infinite. You have your different arrows with different effects that can be equipped as if it was just another piece of equipment.

Crafts to make arrows would be changed from making crap-tons of arrows to just one single equipable arrow.

Infinite ammo systems tend to be easier to balance anyways. Since ammo costs only apply to specific classes.