Quote Originally Posted by Lerris View Post
And this is the example set by id Software and Blizzard. A game isn't ready until it's ready. Most software developers haven't caught onto this fact. Hopefully, SE learns its lesson from this situation, as it's the path to releasing consistently high quality games.
The problem with Square Enix's management right now, though, is while the development times are crazy long, the teams are so horribly managed disconnected that they end up with bad quality regardless.

They're experts at long dev times this generation. Now they gotta figure out how to be experts at making good games.