Quote Originally Posted by CrstyCaptin View Post
I'm not asking for battle related content that they'll have to go back and rebalance. Just asking for things that will need to get done regardless. I may be short sighted/uneducated in saying this but how would changing crafting recipes 'now' make them have to go back and change things later? As far as the crafting system goes the only change I forsee in the future is adding an 'instant synth' button to speed up the grind while still keeping the current system to boost your chance for HQ rate. Whats the big deal with adding four more slots to the trade window? How come we still don't get sp for yellow mobs(I admit this might be harder than it sounds to fix). As far as server latency I'm talking about the wait time between hitting "Sell items" and your inventory popping up, the time it takes for your item to move to your retainers list so you can move another, the time it takes for macros to swap six pieces of gear, and the time it takes to re-equip actions using macros for each class when you change. Again, these might be 'hard' things to fix but let's all agree that as soon as battle changes are in effect these things will be the next wave of complaints. My problem is there is rare mention of these. A simple bullet in the letter with "Crafting recipes: 60% done with the revamp", "Server Latency: Still taking longer than expected but we're at about 40%", etc would suffice. Lastly, 'if' they do have a ton of content to roll out after 1.18(kinda thinkin a big if) why not say so? It would give the players hope and something to look forward to.
Instant synth is already in the game just add hasty hand to your ability bar