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  1. #1
    Player

    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    15
    Well. 2 dungeons included. Thats pretty good and lets hope they are not wow style (5 trash pulls, nasty patrol, 5 trash pulls, nasty patrol, 5 trash pulls, nasty guards, 10 trash pulls , BOSS) x 4 , 5 or 6 depending on how bored the devs get.

    A dynamis-a-like ? Well yes please, that will certainly make the necessity of a decicated heal job very important.

    But I will wait and see whats what.

    The addition of AA and getting rid of stamina and focused jobs unlockable will define the game base. Lets not get ahead of ourselves here, the dungeons will be good places to try the new systems out in.

    We need the markets sorting out and more zones and a serious look at crafting before the game is fit to go on sale.
    (3)

  2. #2
    Player
    Drazzan's Avatar
    Join Date
    Mar 2011
    Posts
    255
    Character
    Emmalynn Tsukiko
    World
    Gilgamesh
    Main Class
    Paladin Lv 70
    We need the markets sorting out and more zones and a serious look at crafting before the game is fit to go on sale.
    Not to mention more transportation methods and story-related quests. There just seems to be a whole lot of nothing to do in the game. I completed all side-quests in Ul'dah within a few hours as a 36~ THM (Granted there's a few I haven't unlocked). But still; while they were mostly the same, I enjoyed it. I prefer Main-Story Quests. Wish I could do the other nations.
    (0)