I don't want to be one of those people. I like the game and I like playing it, but those 20 NMs wore out their welcome after about 2 weeks and it's been 4 weeks since then of grind grind grind grind. No news, nothing to tease me or tide me over, nothing. Literally nothing. Even the most fun thing you can think of in the world gets stale eventually if it stays the same too long, or you do it too much. I'm bored as hell and I'm actually one of the people who likes this game. It just can't stay this way much longer (in my opinion). I probably will leave and come back. It's the right thing to do (for my mentality right now) but later I will wish I hadn't because I won't have X class to Y level like I would if I had stayed (and I'm neurotic about that crap for no known reason, so it will grate on me for a long time - I wish it wouldn't, like it doesn't bother most of my friends but I know myself better)
I was singing this same song just a week ago. Trust me, I know what you're saying. I know Yoshida asked us most politely multiple times to please give him a chance to make the foundation better before he could add things for us to play with - I can quote it if you want (I have to throw it around so much on this forum, I have certain Letters book marked for quick reference). I get all that... but if 1.18 is auto-attack (which I never wanted and no one ever asked for) and 2 dungeons... I'm not impressed. I'm not impressed with how long it takes them to change things. I'm not impressed with how long it will take at this rate for this game to be remotely fun. It's disappointing to say the least.
I expected 1.18 would be a tad underwhelming. I expected it to be delayed. I didn't expect to be told on the week it was "at the earliest" due, though. Some prior warning would have been nice. I'm sure it didn't dawn on him this morning that it won't be ready in the time frame he hoped originally.
Well I'm praising all these features except auto-attack which looks like people fighting while stuck in tar pits. I said from the get go if the animations had some flash this game would be more exciting. I also can't stand passive/active and how much time it wastes switching between the two. It's a tedious blight on the streamlining of gameplay. I'm excited for those changes, to be sure, but I don't consider them tremendous. Maybe he's comparing it to 17c.
Time is money and I'm very invested on that level. You can say this if I weren't playing the game like I assume most of the jackasses on this forum aren't, but I am playing it for several hours a day (and as I said, up until very recently, enjoying it). It's a commitment and its an investment. I could commit to something else and invest time in something else (and I may from now on) but that's called quitting which I don't really want to do.
I don't want it. I just know how forums work. Mark my words, those guys you mention (and I'm glad you know who I mean) will wake up any minute now to tell me to shove my opinions where the sun doesn't shine as if their opinions are better because they have insight into the world of developing. I'm simply saying (to them, mostly) I don't give a rat's ass. This game has held my attention, and despite criticism I have enjoyed my time, but I'm not sure how long I can hold out. Six months of promises and this is it. Round one of Yoshida's foundations.
I'd gladly trade that video for some real content.
Content found here: http://lodestone.finalfantasyxiv.com...f018ec5fb504d2



Reply With Quote

