Quote Originally Posted by Sonic_the_Hedgehog View Post
It's not the same thing, I'm not constantly hitting one button and by constantly I mean every millisecond. The problem is that XIV tried to be a turn-based/action game and it just didn't turn out well. In the older games the battle pace was set by the ATB bar, my character turns came at different times, so it wasn't like I was constantly hitting one button. If anything the auto-attack system will make it more similar to the original games.
True strike my friend AA i just an invisible ATB gauge that you can you do much with than the spam fest. Your char can go for haste builds -delay builds they can make weapons feel different too cause the old system no matter what weapon i used the only thing that slowed down my attacks was the animation and the stamina gauge, i always hated the fact that my mrd can swing just as fast as my pug...